Forum: Vizard
06-05-2008, 03:36 AM
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Replies: 13
Views: 28,477
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Forum: Vizard
06-01-2008, 06:09 AM
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Replies: 1
Views: 18,601
Animating bones
Hi,
I'm trying to create an animation for a specific bone ( ' Bip01 R UpperArm' to be specific), but i'm not sure how , since unlike regular 3dnodes, it doesn't seem to support the animate path...
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Forum: Vizard
06-01-2008, 05:59 AM
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Replies: 13
Views: 28,477
still didn't work
The text in the image is real hebrew indeed, but when i run your code
on my computer (after copy pasting) i still don't get the right characters...
The computer does work with hebrew in general......
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Forum: Vizard
05-29-2008, 04:17 AM
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Replies: 13
Views: 28,477
i actually have tried changing the encoding
i actually have tried changing the encoding, which allowed me adding
hebrew to the script itself, but i wasn't able to add a textnode with
hebrew letters, that will be shown in the VR. ( the...
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Forum: Vizard
05-26-2008, 12:53 AM
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Replies: 13
Views: 28,477
Vizard with non-latin language
Hello -
I wanted to add hebrew text in vizard, and wasn't able to...
Is there any way to enable it? If not, we would be very very
happy if in future versions it might be supported....
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Forum: Vizard
05-23-2008, 03:27 AM
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Replies: 1
Views: 26,520
Inheritence with node3d
I wanted to create my own object ( a table, a few children nodes connected
to it, and a few children nodes connected to them ), and to
extend the functionlaties of my object, whilst keeping all...
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Forum: Precision Position Tracker (PPT)
04-02-2008, 10:44 PM
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Replies: 7
Views: 86,325
okay my bad
hey farshi
sadly i admit that there is actually no problem! indeed
it seems that it works fine, and the reason it didn't work before,
was just because i didn't update the number of trackers being...
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Forum: Precision Position Tracker (PPT)
04-02-2008, 04:39 AM
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Replies: 7
Views: 86,325
Why is it not simple to perform the links?
i'm a bit confounded :
The ppt is able to differentiate between different ppt devices
, after the initial recognition - this is obvious from the fact that watching
the ppt tracking program, each...
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Forum: Precision Position Tracker (PPT)
04-01-2008, 02:01 AM
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Replies: 7
Views: 86,325
Hey
just to make sure you haven't forgotten about me :\
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Forum: Precision Position Tracker (PPT)
03-29-2008, 02:52 PM
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Replies: 7
Views: 86,325
Hi
my requirements -
at the beginning the head will be above the hand, but later on
the person being tracked is supposed to lift his hands above his heads, so not always - the same regarding the PPT...
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Forum: Precision Position Tracker (PPT)
03-27-2008, 07:14 AM
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Replies: 7
Views: 86,325
tracking with multiple LEDS
Hello.
I've been trying to solve the age-old problem of tracking multiple LED lights,
and linking one of them to the head, despite the fact that there's no inherent
identity to the different...
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Forum: Vizard
03-27-2008, 06:40 AM
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Replies: 1
Views: 28,461
turning off hardware
small question - recently we had worldviz software and hardware installed
at our lab here. we were told that basically we should turn things (ppt tracking, Hmd helmet, and the usb connection to the...
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Forum: Vizard
03-26-2008, 03:06 AM
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Replies: 2
Views: 18,845
got it
found the solution...
list.sort(lambda x, y: cmp(x.getPosition()[1], y.getPosition()[1])
does the job!
thankz anyway :)
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Forum: Vizard
03-26-2008, 03:01 AM
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Replies: 2
Views: 18,845
sorting by position
Hello
i have a list of nodes, and i would like to sort them according to their
height
i know python has a list.sort(key = bla) function), but the question is:
how do i get the handle to...
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Forum: Vizard
03-26-2008, 02:04 AM
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Replies: 1
Views: 20,091
question regarding actions
hi i want to implement the following -
an avatar walks, and when she finishes walking i immediately manually
manipulate the bones.
(locking the bones, and then changing their angles - no motion)...
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Forum: Vizard
03-17-2008, 03:08 AM
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Replies: 7
Views: 27,023
Question regarding GUI sliders
Hello - i want to add several GUI sliders to my program - inspired by
the slider tutorial.
The problem is that i want each slider to perform different functionality -
and there is no...
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Forum: Vizard
03-06-2008, 04:01 AM
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Replies: 1
Views: 20,482
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Forum: Vizard
03-06-2008, 04:00 AM
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Replies: 2
Views: 20,227
nevermind :)
i found out that pressing the spacebar after autoscaling fixes this.
hope no-one has read my monologue :)
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Forum: Vizard
03-06-2008, 03:57 AM
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Replies: 2
Views: 20,227
update to question
well after playing with it a bit more, i found out it has something to do
with people maker, and not autoscaling it in the right way.
which leads me to anothe problem - when i press the...
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Forum: Vizard
03-06-2008, 03:41 AM
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Replies: 1
Views: 20,482
small people maker question -translate mode
hello - i read in one of the posts that in order to fix a non existent neck
in vizard when trying to add a custom face, i have to manipulate the face
in translate mode -
the problem is i don't...
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Forum: Vizard
03-06-2008, 03:37 AM
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Replies: 2
Views: 20,227
addface problem
Hello
i tried creating a face using the procedure explained in the tutorial
(3dmenow - 3dmax -peoplemaker - vizard)
i managed to create a seemingly normal *.vzf file - in the 3d subwindow
in...
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Forum: Vizard
03-03-2008, 04:50 AM
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Replies: 1
Views: 25,183
small indentation question
for some reason, vizard started showing blue lines before a beginning of
lines of code, signifying wrong indentation, eventhough the indentation is OKAY.
This also causes the script not to run,...
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Forum: Vizard
02-26-2008, 01:20 AM
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Replies: 1
Views: 21,626
Timing events
Hey
Was wondering what is the best way to execute a sequence of simple events -
to be more specific i want an avatar so use the "speak()" function
after let's say 10 seconds, and then a different...
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Forum: Vizard
02-20-2008, 06:19 AM
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Replies: 1
Views: 21,383
Question regarding creating new worlds/rooms
what is the best to create new spaces/worlds/rooms?
3dmax?
or maybe some vrml tool?
is it worth studying vrml language, or is it just a waste of time?
when saying best, i regard what is the...
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Forum: Vizard
02-07-2008, 03:13 AM
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Replies: 3
Views: 35,229
reply
1) the problem is in 3dmax....
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