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Search: Posts Made By: performlabrit
Forum: Vizard 04-30-2015, 10:41 AM
Replies: 1
Views: 23,983
Posted By performlabrit
Software keystoning of a projector?

I'm curious if anyone has implemented a software keystoning solution for a projector. This would be extremely helpful for a vizcave environment, because the powerwall module assumes that projectors...
Forum: Vizard 04-30-2015, 10:34 AM
Replies: 18
Views: 160,029
Posted By performlabrit
For USB: ...

For USB:
http://www.amazon.com/gp/product/B004AGX4YO/

For the camera, I suggest you combine a USB extender with this:
http://www.amazon.com/gp/product/B009C3CJG4/

I use this solution to...
Forum: Vizard 02-23-2015, 12:22 PM
Replies: 18
Views: 160,029
Posted By performlabrit
Got a blue light on the Oculus with a 15 feet...

Got a blue light on the Oculus with a 15 feet ethernet extension through the ATEN CAT5 extender (http://www.amazon.com/gp/product/B00...?ie=UTF8&psc=1). I haven't played with it yet - I will report...
Forum: Vizard 02-17-2015, 11:40 AM
Replies: 18
Views: 160,029
Posted By performlabrit
Also, I've just tried using a rather long DVI...

Also, I've just tried using a rather long DVI extension with HDMI adapter, and it does not work. Not sure of cable length, but I'll estimate at 30 feet.
Forum: Vizard 02-17-2015, 11:20 AM
Replies: 18
Views: 160,029
Posted By performlabrit
I've also tried extension over the ATEN CAT5 DVI...

I've also tried extension over the ATEN CAT5 DVI Extender:
http://www.amazon.com/gp/product/B002ZXWWA6/ref=oh_aui_detailpage_o04_s00?ie=UTF8&psc=1

This works with a shorter cable of approximately...
Forum: Vizard 02-06-2015, 10:01 AM
Replies: 18
Views: 160,029
Posted By performlabrit
Good question! I've just purchased these hi...

Good question! I've just purchased these hi speed hdmi cables in 10 ft and 30 ft. The 10 ft work fine, but the 30 foot are not recognized by the Rift Runtime.

Aurum Ultra Series - High Speed...
Forum: Vizard 01-29-2015, 01:59 PM
Replies: 8
Views: 25,085
Posted By performlabrit
Hey bruno, any chance that you had the Nvidia 3D...

Hey bruno, any chance that you had the Nvidia 3D Vision plugged in while you did this?
Forum: Vizard 01-29-2015, 12:39 PM
Replies: 11
Views: 53,984
Posted By performlabrit
glad I could help!

glad I could help!
Forum: Vizard 01-28-2015, 09:35 AM
Replies: 11
Views: 53,984
Posted By performlabrit
Have you tried the unofficial binaries found...

Have you tried the unofficial binaries found here?
http://www.lfd.uci.edu/~gohlke/pythonlibs/


I believe I've had luck with the SciPyStack for Python 2.7, found here.
The stack includes numpy...
Forum: Vizard 01-26-2015, 11:13 AM
Replies: 8
Views: 25,085
Posted By performlabrit
No luck on this end

No luck! The machine I tried this out on has a GTX 790 and 690 installed. Vizard reports that neither card supports quad buffering.
Forum: Vizard 01-23-2015, 07:00 AM
Replies: 1
Views: 162,890
Posted By performlabrit
oh, and to be clear: Disabling the Oculus...

oh, and to be clear:

Disabling the Oculus Runtime is not a satisfactory solution. It allows one to render to the desktop mirror of the in-helmet view. However, the in-helmet view no longer...
Forum: Vizard 01-22-2015, 03:08 PM
Replies: 1
Views: 162,890
Posted By performlabrit
Oculus runtime disrupts clustering to mirror DK2 display

Hello! I can't seem to get my DK2 display to mirror correctly on a second monitor, and it appears to be because of the Oculus Runtime.

I am following your suggestion to use clustering to create...
Forum: Vizard 01-22-2015, 01:07 PM
Replies: 1
Views: 23,844
Posted By performlabrit
Sorry, I should say you must create a second...

Sorry, I should say you must create a second window and scene. I'm trying now and can't seem to create a second window. Perhaps this is why!
Forum: Vizard 01-22-2015, 08:43 AM
Replies: 1
Views: 23,844
Posted By performlabrit
Experimenter display for DK2 - Why not a second scene?

In the DK2 guide in the knowledge base, it is suggested that the best way to provide an desktop view of what's going on in the helmet is through clustering.

Why not just create a second scene?...
Forum: Vizard 01-22-2015, 07:39 AM
Replies: 2
Views: 21,538
Posted By performlabrit
Ok, Thanks!

Thanks, Kevin!
Forum: Vizard 01-05-2015, 10:28 AM
Replies: 2
Views: 21,538
Posted By performlabrit
Vizard for full resolution (HD) 3D via HDMI 1.4a ?

I'm trying to understand the mess of current 3D compliance standards, specifically with HDMI 1.4a.

As I understand it, it is not a requirement that HDMI 1.4a displays are compatible with...
Forum: Vizard 12-12-2014, 07:15 AM
Replies: 1
Views: 28,694
Posted By performlabrit
Two CAVE "powerwalls" from a single Quadro?

Has anyone tried this with success?

Thanks!
Forum: Vizard 10-22-2014, 02:52 PM
Replies: 1
Views: 47,949
Posted By performlabrit
Cannot see viz.input or viz.message box

Hi guys! Once I start my mainloop, I can't seem to see the viz.input or viz.message dialogue boxes. Is this a unique problem?

I *can* see the boxes during initialization, before viz.go() is...
Forum: Vizard 10-16-2014, 06:01 AM
Replies: 8
Views: 25,085
Posted By performlabrit
Oh, and I should say that I believe there are...

Oh, and I should say that I believe there are differences between what NVidea's 3D Vision system is doing and typical quad buffering. So, this may work just for 3D Vision.
Forum: Vizard 10-16-2014, 05:57 AM
Replies: 8
Views: 25,085
Posted By performlabrit
Can anyone else verify? I'm going to...

Can anyone else verify?

I'm going to speculate about some restrictions:

1) the graphics card you're trying use for quad buffering should only have 1 display on it

2) that display should run...
Forum: Vizard 10-12-2014, 08:13 AM
Replies: 8
Views: 25,085
Posted By performlabrit
What kind of stereo? Are you saying that quad...

What kind of stereo? Are you saying that quad buffering is enabled?
Forum: Vizard 10-11-2014, 12:25 PM
Replies: 2
Views: 40,062
Posted By performlabrit
Note that this can cause issues when installing...

Note that this can cause issues when installing python packages, if you're not careful. Each Vizard installation, upon install, sets the default python dir to its own directory. So, when installing...
Forum: Vizard 10-01-2014, 11:39 AM
Replies: 4
Views: 30,563
Posted By performlabrit
Lower the stepsize. Also, a note on importing physics.

Note that you can also tweak a few parameters of the physics engine. For example, you can reduce the stepSize of the physics engine to simulate in temporal steps that are smaller than the refresh...
Forum: Vizard 09-19-2014, 10:44 AM
Replies: 3
Views: 103,236
Posted By performlabrit
Thanks, Farshizzo!

That seems like it would work. Thanks very much!
Forum: Vizard 09-18-2014, 07:34 AM
Replies: 3
Views: 103,236
Posted By performlabrit
Copy scene1 into scene2? Useful for copying HMD window to experimental monitor.

Simple question, followed long explanation that should make this thread helpful to users of HMDs. Especially those that use eye trackers.

Simple question: How do I copy the contents of scene 1...
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