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Search: Posts Made By: vadrian
Forum: Vizard 11-05-2004, 01:45 PM
Replies: 3
Views: 28,285
Posted By vadrian
hey, i'm working with Julia, and we...

hey,

i'm working with Julia, and we converted some files to png with transparencies, but they are still showing the "transparent" part as black. So far, we import them into photoshop, delete the...
Forum: Vizard 11-05-2004, 01:40 PM
Replies: 1
Views: 27,499
Posted By vadrian
vizinfo

hey, so i'm playing with the vizinfo class with the hopes of using it for posting questions/surveys to a user/subject in the VE. here are some questions/comments

first, a BUG: when I set the...
Forum: Precision Position Tracker (PPT) 10-06-2004, 04:44 PM
Replies: 9
Views: 61,386
Posted By vadrian
Lightbulb Just a thought... (from a not-so-experienced...

Just a thought... (from a not-so-experienced programmer)

couldn't one take care of the "wierd jumps" by seeing if there is a switch in lights and adjusting where your PPT data goes depending on...
Forum: Vizard 10-01-2004, 04:47 PM
Replies: 7
Views: 40,208
Posted By vadrian
Question physics documentation

I want to start playing with the physics models in vizard (i know, i know, its not done yet), but aside from whats in the example script, I don't know what it is capable of. Where can I find...
Forum: Vizard 09-20-2004, 04:49 PM
Replies: 19
Views: 75,975
Posted By vadrian
Question foreign clothing

I have a related question regarding clothing texturing.

I need to change the textures of avatars to resemble foreign clothing. However, most cultures do NOT all wear tight shirts and even tighter...
Forum: Vizard 09-15-2004, 11:58 AM
Replies: 4
Views: 34,013
Posted By vadrian
thanks! and if I want to add a 3d dimension...

thanks!

and if I want to add a 3d dimension to the terrain (like hills or scattered objects), how can I do that?

It looks likes this code will only move the map over a varied terrain without...
Forum: Vizard 09-15-2004, 11:32 AM
Replies: 4
Views: 34,013
Posted By vadrian
Question generate an infinite terrain

I am trying to make a simple flight sim world, but this question applies to any "outdoors" VE.

How can I generate an "infinitely" expanding terrain?

I want the user to fly/move about the world...
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