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Search: Posts Made By: Chapre
Forum: Vizard 09-26-2010, 03:20 PM
Replies: 1
Views: 18,341
Posted By Chapre
scale problem using <node3d>.parent()

:confused:I have a problem with "<node3d>.parent()"

let me illustrate:

chair=viz.add("chair.osg",scale=(0.1,0.1,0.1))
van=viz.add("van.osg",scale=(0.1,0.1,0.1))
chair.parent(van)

After I...
Forum: Plug-in development 09-21-2010, 04:00 PM
Replies: 1
Views: 37,062
Posted By Chapre
Question 3rd party application for creating towns????

Hello! I want to create a whole town from scratch (with playgrounds, mountains, park, road), export it to a file and later load it in vizard.
Please Could someone tell me what the most suitable 3rd...
Forum: Vizard 09-21-2010, 03:30 PM
Replies: 5
Views: 30,392
Posted By Chapre
You could reset the yaw to 90 degrees or -90...

You could reset the yaw to 90 degrees or -90 degrees everytime the gun try to go beyond the limit.
Ex:
rho=gun.getEuler()
if 90 < rho[0] < 180:
---> rho[0]=90
elif -180 < rho[0] < -90:
--->...
Forum: Vizard 09-20-2010, 03:35 AM
Replies: 1
Views: 23,498
Posted By Chapre
OSG expoter (Autodesk 3ds max)

When I export textured objects (from 3ds) to "IVE" or "OSG" format, the object textures are lost when I load the exported (IVE,OSG) objects in vizard.
please could someone help with this issue?
Forum: Vizard 09-14-2010, 03:50 PM
Replies: 3
Views: 20,851
Posted By Chapre
Thank for the reply, the real problen in fact...

Thank for the reply, the real problen in fact that I have is to add a 10 degrees incline terrain (slode) to my world, I already have a ground (at 0 degree) set as my collideplane.
Forum: Vizard 09-14-2010, 10:09 AM
Replies: 3
Views: 20,851
Posted By Chapre
inplementing an Incline

Hello everyone!
I want to add an incline (20 degrees) on my world, every object moving up the incline should face some gravity force as well.
Could someone help me how to go around this please!
Forum: Vizard 09-10-2010, 02:20 PM
Replies: 2
Views: 17,748
Posted By Chapre
Thanks it works now when I put all the resource...

Thanks it works now when I put all the resource in the script folder, I had my resources in a subfolder I used "viz.res.addPath" to adress the subfolder, but I still couldn't view object contents
Forum: Vizard 09-09-2010, 07:15 PM
Replies: 4
Views: 19,836
Posted By Chapre
Thanks! Very helpfull

Thanks!
Very helpfull
Forum: Vizard 09-09-2010, 07:05 PM
Replies: 2
Views: 17,748
Posted By Chapre
Question Invalid object in resource window

Hello!
When I load vizard builtin object ex "duck=viz.add('duck.ive') ", a green box appears on the vizard resource widow. I can then view the object content under property.
But when I Ioad my...
Forum: Vizard 09-09-2010, 06:21 PM
Replies: 4
Views: 19,836
Posted By Chapre
Thanks Jeff for this tutorial! I noticed that...

Thanks Jeff for this tutorial!
I noticed that the format used was ".IVE" as it got "GEODE" node included.
- How would we spin the wheel if the file format was ".3DS"?
- Can we include that...
Forum: Vizard 09-08-2010, 08:37 AM
Replies: 4
Views: 19,836
Posted By Chapre
How to add animation to a still model

Hello, I'm new in vizard, I have a wheelchair model that I can move easily in the 3d world, the only problem is that the wheels don't spin. I'm using 3D studio max 2011, could someone give me a quick...
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