Forum: Vizard
09-26-2010, 03:20 PM
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Replies: 1
Views: 18,341
scale problem using <node3d>.parent()
:confused:I have a problem with "<node3d>.parent()"
let me illustrate:
chair=viz.add("chair.osg",scale=(0.1,0.1,0.1))
van=viz.add("van.osg",scale=(0.1,0.1,0.1))
chair.parent(van)
After I...
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Forum: Plug-in development
09-21-2010, 04:00 PM
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Replies: 1
Views: 37,062
3rd party application for creating towns????
Hello! I want to create a whole town from scratch (with playgrounds, mountains, park, road), export it to a file and later load it in vizard.
Please Could someone tell me what the most suitable 3rd...
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Forum: Vizard
09-21-2010, 03:30 PM
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Replies: 5
Views: 30,392
You could reset the yaw to 90 degrees or -90...
You could reset the yaw to 90 degrees or -90 degrees everytime the gun try to go beyond the limit.
Ex:
rho=gun.getEuler()
if 90 < rho[0] < 180:
---> rho[0]=90
elif -180 < rho[0] < -90:
--->...
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Forum: Vizard
09-20-2010, 03:35 AM
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Replies: 1
Views: 23,498
OSG expoter (Autodesk 3ds max)
When I export textured objects (from 3ds) to "IVE" or "OSG" format, the object textures are lost when I load the exported (IVE,OSG) objects in vizard.
please could someone help with this issue?
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Forum: Vizard
09-14-2010, 03:50 PM
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Replies: 3
Views: 20,851
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Forum: Vizard
09-14-2010, 10:09 AM
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Replies: 3
Views: 20,851
inplementing an Incline
Hello everyone!
I want to add an incline (20 degrees) on my world, every object moving up the incline should face some gravity force as well.
Could someone help me how to go around this please!
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Forum: Vizard
09-10-2010, 02:20 PM
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Replies: 2
Views: 17,748
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Forum: Vizard
09-09-2010, 07:15 PM
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Replies: 4
Views: 19,836
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Forum: Vizard
09-09-2010, 07:05 PM
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Replies: 2
Views: 17,748
Invalid object in resource window
Hello!
When I load vizard builtin object ex "duck=viz.add('duck.ive') ", a green box appears on the vizard resource widow. I can then view the object content under property.
But when I Ioad my...
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Forum: Vizard
09-09-2010, 06:21 PM
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Replies: 4
Views: 19,836
Thanks Jeff for this tutorial!
I noticed that...
Thanks Jeff for this tutorial!
I noticed that the format used was ".IVE" as it got "GEODE" node included.
- How would we spin the wheel if the file format was ".3DS"?
- Can we include that...
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Forum: Vizard
09-08-2010, 08:37 AM
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Replies: 4
Views: 19,836
How to add animation to a still model
Hello, I'm new in vizard, I have a wheelchair model that I can move easily in the 3d world, the only problem is that the wheels don't spin. I'm using 3D studio max 2011, could someone give me a quick...
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