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Search: Posts Made By: bailenson
Forum: Vizard 09-06-2004, 03:20 PM
Replies: 5
Views: 41,197
Posted By bailenson
moving viewpoint vs. translating Head_pos

Hello, what exactly is the difference between moving the Head_position using the viewpoint command:

view.move

and moving it by the translate command

viz.translate(viz.HEAD_POS)?

Do they...
Forum: Vizard 08-26-2004, 04:04 PM
Replies: 5
Views: 34,104
Posted By bailenson
generating images for panoramas using cube maps

Hello...

the tutorial on panoramas does not yet include info on how to create the files that viz imports into the environment for cube maps. Are there any existing help files on this? Thanks!
...
Forum: Vizard 08-03-2004, 07:15 PM
Replies: 1
Views: 28,434
Posted By bailenson
Next version of Vizard

Hello, I am currently using Viz 2.15, and am teaching a course using Vizard that begins in a few weeks. Is there a new version coming out, or should I prepare for the course using 2.15?

Thanks,...
Forum: Precision Position Tracker (PPT) 07-20-2004, 01:37 PM
Replies: 1
Views: 46,475
Posted By bailenson
wireless communication devices and tracking

Hey, I am designing a Collaborative Virtual Environment in which multiple users are tracked using PPT as well as an intersense trackers, and talk to one another. I am leaning towards using wireless...
Forum: Vizard 06-18-2004, 05:52 PM
Replies: 1
Views: 29,174
Posted By bailenson
Getting access to the eyes of CFG avatars

Hey, I got some code for moving the eyes of a face when it is added as a vzf file:

l_eye = face.getchild('geom_0')
r_eye = face.getchild('geom_1')

but is it possible to get the eyes of an...
Forum: Vizard 06-18-2004, 05:49 PM
Replies: 3
Views: 27,857
Posted By bailenson
FOV

According to nVis, the horizontal FOV= 46.8 deg, the vertical FOV= 37.5 deg
.
Forum: Vizard 05-25-2004, 04:45 PM
Replies: 1
Views: 28,600
Posted By bailenson
number of faces to load using the 'old' txt version of avatars

Hey, is there any way to get more avatars to load at once using the old avatar class (txt avatars)? Right now I max out at 4 avatar faces that I can access using 2.15.

Thanks,

jb
Forum: Vizard 05-18-2004, 07:27 PM
Replies: 3
Views: 27,857
Posted By bailenson
Okay, thanks...I have been using 36 but it still...

Okay, thanks...I have been using 36 but it still seems a bit off...
Forum: Vizard 05-17-2004, 03:26 PM
Replies: 3
Views: 27,857
Posted By bailenson
field of view for nVis HMD

Hey, does anyone know the exact breakup of the vertical and horizontal fov of the nVis? In their documentation they only give the diagonal...thanks, jb
Forum: Vizard 05-17-2004, 11:43 AM
Replies: 22
Views: 118,803
Posted By bailenson
new version of vizard to support head blending

Hey, can you please post the new version of vizard that supports head blending? I am going to give some demos at 2 and would love to be able to show them lemming pit...thanks a lot,

Jeremy
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