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Search: Posts Made By: chris2307
Forum: Vizard 03-18-2014, 05:59 AM
Replies: 8
Views: 41,945
Posted By chris2307
The previous module came from the SR Research...

The previous module came from the SR Research thread which contained links to the different platform specific pylink. I downloaded win32.

https://www.sr-support.com/showthread.php?14-Pylink
...
Forum: Vizard 03-17-2014, 05:13 AM
Replies: 8
Views: 41,945
Posted By chris2307
Okay, So I guess it may have been installed...

Okay,

So I guess it may have been installed incorrectly. The people who previously worked with pylink in Vizard 4 did not install it via the package manager but directly linked their project to...
Forum: Vizard 03-13-2014, 07:38 PM
Replies: 8
Views: 41,945
Posted By chris2307
Sorry, I definitely copied the above code...

Sorry, I definitely copied the above code incorrectly. It should read:


sys.path.append("C:\WayfindingResearchCentre/pylink/pylink23")
import pylink
Forum: Vizard 03-13-2014, 11:45 AM
Replies: 8
Views: 41,945
Posted By chris2307
Pylink Import Error

Hi all,

I am using Vizard 5 32 bit and have attempted to import pylink in to my project file as follows:

sys.path.append("C:\WayfindingResearchCentre/pylink/pylink23")
print sys.path

I get...
Forum: Vizard 03-01-2014, 12:14 PM
Replies: 2
Views: 21,773
Posted By chris2307
This is much better than my method so thanks! ...

This is much better than my method so thanks!

Just for clarification, I popped this post in this section as I am using the Vizard 5 Beta right now. Hope this was right.
Forum: Vizard 02-24-2014, 05:56 AM
Replies: 2
Views: 21,773
Posted By chris2307
Counting all objects in view

I was hoping that there may be a way to efficiently work out the total number of objects (sub-objects within a scene) that are in view.

The current way I would implement it (which I have not done...
Forum: Vizard 12-17-2013, 03:58 AM
Replies: 2
Views: 88,161
Posted By chris2307
Okay, so I have managed to fix this and perhaps...

Okay, so I have managed to fix this and perhaps my question could have been asked in a much simpler manner! Forgive me as I was obviously struggling to communicate and operate yesterday (through lack...
Forum: Vizard 12-16-2013, 06:25 AM
Replies: 2
Views: 88,161
Posted By chris2307
As promised, the class code for followAvatarTask:...

As promised, the class code for followAvatarTask:


import viz
import vizshape
import vizact
import vizmat
import sys
import os
Forum: Vizard 12-16-2013, 06:24 AM
Replies: 2
Views: 88,161
Posted By chris2307
Unexpected Avatar lookAt() behavior when using yield statements

Hi,

I have an encountered some unexpected behavior in my Vizard application which I cannot work out. I should stress that I am relatively new to Python and the use of Yield statements. My problem...
Forum: Vizard 11-22-2013, 05:16 AM
Replies: 3
Views: 20,575
Posted By chris2307
I am wanting to access the names "Blue Ball",...

I am wanting to access the names "Blue Ball", "Red Ball" and "Floor".

Preferably using a method in a similar fashion as to viz.pick(). Although I did a search in the forum before posting this, I...
Forum: Vizard 11-21-2013, 03:24 AM
Replies: 3
Views: 20,575
Posted By chris2307
Picking Sub Objects

Hi all,

I am having a bit of trouble identifying objects within a scene using the mouse. I have something working but it is not giving me the output I wanted or expected.

I have made a simple...
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