Forum: Vizard
07-27-2007, 08:57 PM
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Replies: 2
Views: 42,473
Thank you for explanation...
Hi farshizzo,
Thank you for your explanation, I didn't know that viz.pick() actually returns a Vizard node object. It seemed like I missed this information while reading the manual.
Much...
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Forum: Vizard
07-27-2007, 08:08 PM
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Replies: 2
Views: 42,473
picking problem...
Hi,
I need help with picking, after I modified the picking tutorial incorporating classes, I can no longer pick the balls.
import viz
import vizmat
import vizinfo
class Ball(object):
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Forum: Vizard
07-23-2007, 09:07 PM
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Replies: 5
Views: 24,199
Intersection question...
Hi,
I took this example from Punching demo, line 169
walkTo = enemy.walkto(headPos[0],terrain,headPos[2],vizmat.GetRandom(MIN_SPEED,MAX_SPEED),260,2)
..and the avatar walk on the terrain!...
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Forum: Vizard
07-23-2007, 05:53 PM
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Replies: 2
Views: 36,782
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Forum: Vizard
07-21-2007, 11:54 PM
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Replies: 2
Views: 36,782
<node3d>.remove() ... help how does this work?
Hi I'm having trouble of deleting object, here is my code;
When I do 'w.c.remove()', the 3d model is gone, but w.c still exists.
If I do 'del w.c', it will delete w.c, then I can no longer...
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Forum: Vizard
07-17-2007, 03:57 AM
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Replies: 9
Views: 41,750
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Forum: Vizard
07-14-2007, 08:30 PM
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Replies: 9
Views: 41,750
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Forum: Vizard
06-05-2007, 05:58 AM
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Replies: 3
Views: 19,621
Is this solved?
Is this solved? I'm curious. I used 3DSMax6 for one of our project, followed the cal3d exporter tutorial exactly and ended up with grey-no-texture model. So I had to apply the texture by vizard...
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Forum: Vizard
06-05-2007, 05:31 AM
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Replies: 2
Views: 21,012
Thank you for the Explanation!
Hi,
Thank you for the clarification! .texblend works like a charm!
I just need to add time and datetime python module and... ... I will have a nice working "virtual-sky" :D
Thank you for...
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Forum: Vizard
06-04-2007, 02:32 AM
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Replies: 2
Views: 21,012
Sky blending...?? suggestions?
Hi
I was just trying out a transitioning sky from morning to noon skybox, and apparently, the blending texture method does not work for skybox.
...
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Forum: Vizard
06-02-2007, 05:35 AM
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Replies: 23
Views: 74,715
...Fixed demo...
Ok, I'm back again, Previous loaded file has a light in the scene, and that light shouldn't be there. Hence, the cubeMan appears black.
I fixed and attached it here again, just in case if you...
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Forum: Vizard
06-02-2007, 04:58 AM
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Replies: 23
Views: 74,715
Blender 2.44!!!!
Hi All,
Finally, a working Cal3D exporter is in the latest Blender v2.44
I was able to create a working animation from Blender to Vizard.
Since this only applies to Latest VizardR3, perhaps...
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Forum: Vizard
05-06-2007, 03:54 AM
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Replies: 5
Views: 23,720
...some ideas to improve realism...
@djdesmangles:
May I ask what is your application? perhaps, the level of realism can be altered/improved by using diffuse texture and multiply it's color value with the lightmap texture. In my...
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Forum: Vizard
05-04-2007, 07:21 PM
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Replies: 5
Views: 23,720
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Forum: Vizard
04-25-2007, 11:18 PM
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Replies: 5
Views: 24,199
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Forum: Vizard
04-23-2007, 07:45 PM
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Replies: 5
Views: 24,199
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Forum: Vizard
03-26-2007, 06:52 PM
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Replies: 2
Views: 58,552
Thank you!
Hi
It's working! I'm sure that I made an exporting mistake on the first attempt. It's working well now! Thank you!
This is what I did;
a.) Exported entire biped animation for 'sadWalk'...
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Forum: Vizard
03-25-2007, 06:56 PM
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Replies: 2
Views: 58,552
Animation Tracks....
Hi,
Help! I was creating 2 diffrerent animation tracks, walking and waving. For waving, I exported only the shoulder->fingers animation. For the Walking I exported the entire biped animation.
...
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Forum: Vizard
03-13-2007, 06:09 AM
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Replies: 1
Views: 20,442
FX composer - Render monkey
Hi,
Is there a possibility in Vizard to use effects created in nVidia's FxComposer or ATI's Render Monkey?
Regards,
Iwan
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Forum: Vizard
03-13-2007, 05:54 AM
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Replies: 3
Views: 34,458
Hi,
Just to let you know that it is working...
Hi,
Just to let you know that it is working well. I saved the big scene into smaller scenes, into separate files witha close far-clip plane. The loading times takes longer but having smaller...
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Forum: Vizard
02-28-2007, 11:23 PM
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Replies: 3
Views: 34,458
I need help with the Far Clip Plane...
Hi,
I'm having a problem with far clip plane setting in Vizard.
We Loaded a scene with a high number polygon (about 65,000+ polys), We have performance increase as the camera goes past the...
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Forum: Vizard
02-14-2007, 04:50 PM
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Replies: 10
Views: 35,523
hi-res skybox
Hi,
It was actually a panorama taken from a photograph (Static), it's not 3k x 1k, I think i was higher than that :P and worldviz automatically resized it to nearest power of two. Now, instead of...
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Forum: Vizard
02-12-2007, 07:00 PM
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Replies: 10
Views: 35,523
@ farshizzo:
My current machine is choking...
@ farshizzo:
My current machine is choking at 3k x 1k. If there is a way to display a hires texture in real time like you described earlier, I would like to learn as well.
Regards,
-e1-
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Forum: Vizard
02-05-2007, 10:39 PM
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Replies: 10
Views: 35,523
some ideas ?!
@ Vizmaster:
Hi, I'm not quite sure what you're trying to achieve... are you trying to put up like an "advertising" within Vizard where the images loop / change with time? 2k x 2k texture is way to...
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Forum: Vizard
02-01-2007, 07:55 PM
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Replies: 6
Views: 45,072
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