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Search: Posts Made By: dcnieho
Forum: Vizard 03-24-2013, 09:53 PM
Replies: 3
Views: 23,812
Posted By dcnieho
Thank you, that works. However, I wanted to...

Thank you, that works. However, I wanted to specify the viewport in pixels directly, and I found an error in the manual.

The callsyntax of the setSize function is either setSize([width,height]),...
Forum: Vizard 03-20-2013, 08:15 PM
Replies: 3
Views: 23,812
Posted By dcnieho
glViewport-like operation on mainwindow/mainview

Dear all,

We have a graphics card that does not support spanning over two screens, but supports spanning over three monitors. So simple setup of our HMD is a bit of an issue.

I think we have...
Forum: Vizard 07-16-2012, 07:59 PM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Thanks Farshizzo, that did the trick. Best,...

Thanks Farshizzo, that did the trick.

Best,
Dee
Forum: Vizard 07-16-2012, 03:25 AM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Dear Farshizzo, A full traceback is below....

Dear Farshizzo,

A full traceback is below. The thing is, i only get this error when i'm trying to throw an exception from my C++ plugin, otherwise all executes as it should. So that shouldn't be...
Forum: Vizard 07-12-2012, 08:17 AM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Sorry to dig up an old thread, but i am just...

Sorry to dig up an old thread, but i am just testing this again with the newest Vizard 4 and SDK (both freshly downloaded today).

When try to send an exception from my python plugin as follows
...
Forum: Vizard 05-25-2011, 01:27 AM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Hi Farshizzo, Thanks! I'll use my...

Hi Farshizzo,

Thanks! I'll use my workaround for now then. Glad you found why it didn't work!
Forum: Vizard 05-24-2011, 09:02 PM
Replies: 2
Views: 22,220
Posted By dcnieho
Ah, good catch, it works now. Thanks!

Ah, good catch, it works now. Thanks!
Forum: Vizard 05-23-2011, 11:43 PM
Replies: 2
Views: 22,220
Posted By dcnieho
viz.tick()

Dear All,

I'm collecting data on every frame and storing it. I wanted to add a timestamp and am trying to use viz.tick() for that. But on every sample it returns exactly the same time...
Forum: Vizard 05-23-2011, 11:00 PM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Ok, I have a (temporary) solution: In my...

Ok, I have a (temporary) solution:

In my C++ code I have defined a helper function modeled after the ones in your viz/python include:

// helper for making the list to communicate an exception...
Forum: Vizard 05-23-2011, 10:09 PM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Hi Farshizzo, Thank you for all the...

Hi Farshizzo,

Thank you for all the detailed information! I still have some questions though:



Is this supposed to be std::list< osg::ref_ptr< MySensor > > m_sensors; instead? I don't...
Forum: Vizard 05-23-2011, 08:32 PM
Replies: 3
Views: 34,493
Posted By dcnieho
Ah thanks, that works! I did try...

Ah thanks, that works!

I did try viz.getOption('viz.display.frequency',type=int) before, but that doesn't work as it simply reports the frequency you asked for (however ridiculous), not the...
Forum: Vizard 05-21-2011, 09:54 AM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Ok, I have removed my code portion using...

Ok, I have removed my code portion using boost:any (wasn't used in the case of this plugin), so that fixed that problem.

Switching over to the new interface was easy and things seem to work well,...
Forum: Vizard 05-21-2011, 02:27 AM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Oh, turns out I had to solve it by changing the...

Oh, turns out I had to solve it by changing the header of MyNode.h to:

#include <boost/any.hpp>
#define BOOST_ANY_HPP // fool Vizard's boost::any
#include <VizExtensionOSGNode.h>

Maybe the...
Forum: Vizard 05-21-2011, 02:20 AM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Dear Farshizzo, I did run into some...

Dear Farshizzo,

I did run into some trouble. My C++ also uses boost, and I get a whole bunch of redefinition warnings for boost::any.

My version of boost (as does the current trunk version)...
Forum: Vizard 05-20-2011, 11:36 PM
Replies: 0
Views: 22,670
Posted By dcnieho
Feedback on debugger functionality

Hi All,

I am happy with the debugger, but two small convenience suggestions:

- instead of the step into, step over, etc buttons having shortcuts like ctrl+F10, could they simply be F10 etc?...
Forum: Vizard 05-20-2011, 11:30 PM
Replies: 5
Views: 48,303
Posted By dcnieho
+1 for disbeat's suggestion! Best, Dee

+1 for disbeat's suggestion!

Best,
Dee
Forum: Vizard 05-20-2011, 11:29 PM
Replies: 1
Views: 19,843
Posted By dcnieho
Hi nige777, I just came accross...

Hi nige777,

I just came accross viz.window.startRecording() for video and viz.window.screenCapture() for capturing to image file or texture.

Another cool thing appears to be...
Forum: Vizard 05-20-2011, 11:24 PM
Replies: 3
Views: 34,493
Posted By dcnieho
To answer this part of my question, I just came...

To answer this part of my question, I just came across viz.logError(), nice!

Best,
Dee
Forum: Vizard 05-20-2011, 11:22 PM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Dear Farshizzo, Looking at the code more...

Dear Farshizzo,

Looking at the code more (and the C++ implementation of viz::Data), is it true that it is possible to pass an arbitrary number of arguments (with arbitrary names and somewhat...
Forum: Vizard 05-20-2011, 10:45 PM
Replies: 3
Views: 34,493
Posted By dcnieho
Question display mode change, getting framerate

Dear All,

I want to force a display mode change and exit out when errors occur, however I am having some trouble with querying the framerate the program runs at (viz.window.getFrameRate() always...
Forum: Vizard 05-20-2011, 10:33 PM
Replies: 29
Sdk
Views: 19,428,900
Posted By dcnieho
Hi farshizzo, Just noted your message, thank...

Hi farshizzo,

Just noted your message, thank you!

Am I correct to understand that an extension is an overall plugin wrapper that could contain custom nodes, sensors and textures? So I can...
Forum: Vizard 05-20-2011, 10:18 PM
Replies: 2
Views: 21,061
Posted By dcnieho
Just to add to this to make sure it is noticed: ...

Just to add to this to make sure it is noticed:

The completion window does not close when what you type no longer matches anything. This means that typing something that evokes the completion...
Forum: Plug-in development 02-15-2011, 10:24 PM
Replies: 0
Views: 33,178
Posted By dcnieho
CustomNode - communicating error to Vizard

Dear All,

I have a question about communicating error states to Vizard from my plugin.
From inside the InitCustomNode and AddCustomNode functions, one can simply set ...
Forum: Vizard 02-15-2011, 09:53 PM
Replies: 3
Views: 23,823
Posted By dcnieho
Dear Farshizzo, Thanks for the replies!...

Dear Farshizzo,

Thanks for the replies! Turns out there was some obscure bug in my code for drawing the spheres not related to Vizard, but never run into it either before.

Disabling the...
Forum: Plug-in development 02-13-2011, 11:28 PM
Replies: 1
Views: 31,767
Posted By dcnieho
Ok, it turns out I had to use ...

Ok, it turns out I had to use
viz.upgradeCustomNode('customnode.dlc',DNStimuli)
instead of
viz.upgradeCustomNode('customnode',DNStimuli)

Didn't think of trying that as the other thread...
Showing results 26 to 50 of 59

 
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