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Search: Posts Made By: JRichizzle
Forum: Vizard 07-28-2004, 02:08 PM
Replies: 30
Views: 120,639
Posted By JRichizzle
Question Launching Vizard from Visual Basic

So, is the "ShellExecute..." command in the post above a C or C++ command?
Forum: Vizard 06-18-2004, 01:24 PM
Replies: 11
Views: 27,498
Posted By JRichizzle
I feel ya, bro... :p I used something...

I feel ya, bro... :p

I used something similar to get at the framerate. I was just curious as to whether there was an easier or more direct way.

'Preciate ya,
JRich
Forum: Vizard 06-18-2004, 09:26 AM
Replies: 1
Views: 27,563
Posted By JRichizzle
The effect of lighting on performance

In my worlds, I have lighting effects embedded in the VRML files that I exported from 3dsmax.

Does Vizard prefer to use its own lighting? I.e. is there less of a hit to performance when...
Forum: Vizard 06-18-2004, 08:37 AM
Replies: 11
Views: 27,498
Posted By JRichizzle
Thumbs up Farshizzle, mah nizzle. :cool: So there's...

Farshizzle, mah nizzle. :cool:

So there's no way to "get" the framerate reading?
Forum: Vizard 06-17-2004, 04:29 PM
Replies: 11
Views: 27,498
Posted By JRichizzle
I understand that I can pre-calculate values in...

I understand that I can pre-calculate values in the python script itself. I will need this plug-in for use in a future application in which we will drive the visual display with the 3 Dof (roll,...
Forum: Vizard 06-17-2004, 03:46 PM
Replies: 11
Views: 27,498
Posted By JRichizzle
Yes, please do send me the template for the...

Yes, please do send me the template for the python plug-in. I'll try creating the pre-calculated list of positions and see how it works.

Thanks!

Also, is there any way to save the framerate...
Forum: Vizard 06-17-2004, 03:18 PM
Replies: 11
Views: 27,498
Posted By JRichizzle
Rendering plug-in

I just realized that one could use a rendering plug-in to create the motion simulations I have described above. You could basically have a look-up table for a list of pre-calculated 3D positions...
Forum: Vizard 06-17-2004, 02:26 PM
Replies: 11
Views: 27,498
Posted By JRichizzle
viz.framerate()

Hi again,

I've tried saving the framerate during the motion simulations to track the framerate over time and then save that data to a file. I have not been successful in even storing the framerate...
Forum: Vizard 06-17-2004, 02:02 PM
Replies: 11
Views: 27,498
Posted By JRichizzle
viz.CULLFACE and viz.clip??

I have created a series of simulations that update the viz.HEAD_POS and/or viz.BODY_ORI in real time using a timer that updates with no delay (i.e. viz.starttimer(timerid)). These simulations depict...
Forum: Vizard 06-09-2004, 01:36 PM
Replies: 9
Views: 31,698
Posted By JRichizzle
Fraps-VirtualDub problem

I am also interested in recording video of real-time motion simulations in Vizard. I used Fraps 1.9d to record 5-10 seconds of video in a "viz.go(viz.NICE)"-sized window. The .avi file is saved...
Forum: Vizard 04-15-2004, 03:31 PM
Replies: 30
Views: 120,639
Posted By JRichizzle
html info

Yes, I would like to learn more about how to create this html page with links to programs. Please send more info when you can. Thanks!
Forum: Vizard 04-15-2004, 03:11 PM
Replies: 30
Views: 120,639
Posted By JRichizzle
Stand-alone executables, etc.

We have a unique application in which subjects are going to have to select programs to run during an experiment. The programs will be simulations of continuous motion through various virtual...
Forum: Vizard 03-23-2004, 03:03 PM
Replies: 4
Views: 52,695
Posted By JRichizzle
graphics accelerator

Turning off VPU Recover did not fix the problem... now, instead of giving me the error msg, the program simply freezes with the last frame still visible; computer frozen... before, the screen would...
Forum: Vizard 03-23-2004, 02:29 PM
Replies: 4
Views: 52,695
Posted By JRichizzle
Graphics accelerator problem

Hi,

My graphics card is pooping out on me during motion simulations. I am updating HEAD_POS with a continuous timer to simulate smooth (passive) linear translation of the eyepoint through an...
Forum: Vizard 03-12-2004, 10:48 AM
Replies: 1
Views: 29,350
Posted By JRichizzle
Script loading problem

Working with Vizard 2.14 on a computer running Windows 2000 and an ATI Radeon 9700 video card. I am having trouble loading a script in Vizard - it seems to get hung up after "adding" 11 VRML models....
Forum: Vizard 03-04-2004, 08:20 AM
Replies: 4
Views: 41,958
Posted By JRichizzle
Thumbs up I updated the driver to the Catalyst 4.2 and...

I updated the driver to the Catalyst 4.2 and everthing works fine now. Thanks very much for your help (I'm sure you've had more challenging problems to solve) !!
:rolleyes:
Forum: Vizard 03-03-2004, 08:20 AM
Replies: 4
Views: 41,958
Posted By JRichizzle
Hi, Yes, all textures are affected (at least...

Hi,

Yes, all textures are affected (at least those in the tutorial examples). Here is a screen shot of the OpenGL settings window for the ATI Radeon 9700/9500 card.

[QUOTE] There should be an...
Forum: Vizard 03-02-2004, 03:04 PM
Replies: 4
Views: 41,958
Posted By JRichizzle
Question Texture map rendering problem

A couple of questions from a new user of v 2.14:

1) I recently started going through the tutorial scripts (e.g., physics1 and myroom.py), textures are not rendering properly. They only show up...
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