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Search: Posts Made By: Joran
Forum: Vizard 06-11-2008, 12:14 AM
Replies: 2
Views: 18,077
Posted By Joran
Thumbs up Hello, Thank you, that is really useful. ...

Hello,

Thank you, that is really useful.

Greetings, Joran.
Forum: Vizard 06-06-2008, 06:11 AM
Replies: 2
Views: 18,077
Posted By Joran
Lightbulb osgconv

Hi,

It would be nice if osgconv would also be included in the installation of Vizard. Because now I often install OpenSceneGraph to use osgconv to convert models to the ive format.

Greetings,...
Forum: Vizard 08-17-2007, 06:09 AM
Replies: 1
Views: 23,167
Posted By Joran
Avatar animation

Hello,

I am having some big problems with avatar animations. So here an example of something I can not get to work. I want an avatar, to fall dead, lay down for 2 seconds and then stand up again....
Forum: Vizard 10-20-2006, 07:00 AM
Replies: 1
Views: 21,913
Posted By Joran
Post clip with frustum problem

Hello,

I have a problem when using the Window.clip command in combination with Window.frustum. When I call the clip command after I have set the frustum, it will change the frustum settings. I...
Forum: Vizard 10-20-2006, 04:15 AM
Replies: 1
Views: 18,992
Posted By Joran
initplugins

Hello,

I saw the initplugins function in the viz module. I wondered how I can use it. Should I call viz.initplugins() myself? Or is there an other way to use it?

Greetings, Joran.
Forum: Vizard 08-25-2006, 01:41 AM
Replies: 3
Views: 37,145
Posted By Joran
How to show different objects on different windows from the same scene

Hello,

I have two windows. On on each window I want to show different objects on the viz.SCREEN, but the rest of the scene must be the same. What is the best way to do that?

Greetings, Joran.
Forum: Vizard 07-06-2006, 11:45 AM
Replies: 8
Views: 35,284
Posted By Joran
I guess that will work. It only feels a bit like...

I guess that will work. It only feels a bit like a workaround. I am not talking about a problem I have. I am just thinking about how to make things work better. I already use this system in software...
Forum: Vizard 07-06-2006, 12:44 AM
Replies: 8
Views: 35,284
Posted By Joran
I have a project in witch we generate a lot of...

I have a project in witch we generate a lot of random trees on the places point helpers are created. The point helpers are in different groups like: BIG_TREES and SMALL_TREES. Then for big trees are...
Forum: Vizard 06-30-2006, 01:12 AM
Replies: 8
Views: 35,284
Posted By Joran
If I know the name of the camera, I can get it...

If I know the name of the camera, I can get it using getChild() in Vizard. But if I want a list of all defined camera's, I don't know how to get them. Any suggestions?

This is the same for the...
Forum: Vizard 06-29-2006, 05:20 AM
Replies: 8
Views: 35,284
Posted By Joran
Lightbulb Ideas for Vizard support in OSGExp

Hello,

I was thinking about adding some options to OSGExp (The osg exporter for 3ds max) especially for vizard. I am just starting to learn Vizard, so I am not sure if these options would be...
Forum: Vizard 06-16-2006, 04:27 AM
Replies: 1
Views: 26,896
Posted By Joran
How to get the window handle

Hello,

Is there a way I can get the window handle (HWND) of the main window?

Greetings, Joran.
Forum: Vizard 06-12-2006, 02:48 AM
Replies: 2
Views: 40,502
Posted By Joran
Remove the viz.fov line

Ignore this message. I had a viz.fov line in my script that resetted the MainWindow's frustum setting.

Greetings, Joran.
Forum: Vizard 06-12-2006, 02:19 AM
Replies: 2
Views: 40,502
Posted By Joran
MainWindow.frustum doesn't work

Hello,

It looks like the MainWindow.frustum command doesn't do anything. If I add a window and use the frustum command on that, it works okay.

Any suggestions?

Greetings, Joran.
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