Forum: Vizard
03-23-2011, 12:53 PM
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Replies: 1
Views: 183,264
You can use the <node>.setPosition and...
You can use the <node>.setPosition and <node>.setScale commands to change the position/scale of any node object. The documentation contains many examples and tutorial showing how to use these...
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Forum: Vizard
03-23-2011, 09:03 AM
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Replies: 9
Views: 42,408
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Forum: Vizard
03-22-2011, 12:20 PM
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Replies: 5
Views: 59,204
That is because the polhemus object is not...
That is because the polhemus object is not linkable, it is an extension. Have a look at the documentation for the polhemus plugin on how to connect to a polhemus tracker. You never mentioned which...
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Forum: Vizard
03-21-2011, 09:23 AM
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Replies: 5
Views: 59,204
Is the tracker on the HMD 6DOF or 3DOF...
Is the tracker on the HMD 6DOF or 3DOF orientation? Either way, to integrate HMD tracking you should just need to use the <link>.preMultLinkable command. After you have setup the link between the car...
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Forum: Vizard
03-17-2011, 03:44 PM
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Replies: 1
Views: 27,772
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Forum: Vizard
03-17-2011, 03:21 PM
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Replies: 3
Views: 24,234
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Forum: Vizard
03-16-2011, 09:24 AM
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Replies: 2
Views: 50,758
That's the nature of having vsync enabled. If...
That's the nature of having vsync enabled. If your frame rate drops below 1/60th of a second, then it will have to wait for every other vertical refresh, which equals 30 fps. And if you drop below...
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Forum: Vizard
03-14-2011, 06:16 PM
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Replies: 1
Views: 30,639
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Forum: Vizard
03-11-2011, 11:27 AM
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Replies: 6
Views: 31,729
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Forum: Vizard
03-11-2011, 09:19 AM
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Replies: 6
Views: 25,836
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Forum: Vizard
03-11-2011, 08:56 AM
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Replies: 6
Views: 31,729
We plan on adding shortcuts for debug stepping...
We plan on adding shortcuts for debug stepping commands. We are trying to figure out which keys would work the best. The problem with all these new features is that we are starting to run out of...
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Forum: Vizard
03-11-2011, 08:51 AM
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Replies: 5
Views: 61,927
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Forum: Vizard
03-09-2011, 10:36 AM
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Replies: 4
Views: 206,967
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Forum: Vizard
03-09-2011, 09:40 AM
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Replies: 4
Views: 206,967
If your sensor contains both position and...
If your sensor contains both position and rotation data, then you need to apply a preTrans operator on the link to apply the offset between the physical sensor and actual eye position.
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Forum: Vizard
03-04-2011, 11:47 AM
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Replies: 6
Views: 25,836
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Forum: Vizard
03-02-2011, 09:59 AM
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Replies: 2
Views: 23,705
You can use the viz.RENDER_RIGHT and...
You can use the viz.RENDER_RIGHT and viz.RENDER_LEFT flags to prevent a node from rendering to a specific eye in stereo. In your example, if you wanted the line to only show up on the left eye, then...
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Forum: Vizard
02-22-2011, 12:17 PM
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Replies: 2
Views: 24,959
The following scripts shows how to use the...
The following scripts shows how to use the post-process module to apply a contrast shader to the right eye. Let me know if anything is unclear.
import viz
viz.go(viz.STEREO_HORZ)
...
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Forum: Vizard
02-22-2011, 11:09 AM
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Replies: 2
Views: 34,237
The error AttributeError: 'Queue' object has no...
The error AttributeError: 'Queue' object has no attribute 'get' is suspicious. It seems like something is conflicting with the Queue module that is part of the standard library. Do you have a module...
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Forum: Vizard
02-22-2011, 11:05 AM
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Replies: 1
Views: 21,466
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Forum: Vizard
02-22-2011, 11:03 AM
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Replies: 6
Views: 30,309
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Forum: Vizard
02-15-2011, 11:27 AM
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Replies: 5
Views: 26,261
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Forum: Vizard
02-15-2011, 10:07 AM
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Replies: 29
Views: 20,240,725
You will need to add "_SECURE_SCL=0" to the...
You will need to add "_SECURE_SCL=0" to the preprocessor definition list of your project. The example projects should have this defined.
Here is a list of Visual Studio 2008 project settings you...
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Forum: Vizard
02-15-2011, 09:58 AM
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Replies: 3
Views: 28,414
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Forum: Vizard
02-15-2011, 09:51 AM
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Replies: 5
Views: 26,261
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Forum: Vizard
02-14-2011, 03:15 PM
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Replies: 1
Views: 24,018
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