Forum: Vizard
06-30-2006, 08:56 AM
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Replies: 3
Views: 35,305
If you want a model, like a sphere, to take on...
If you want a model, like a sphere, to take on the postion and orientation of a bird, use the <VizNode>.link( sensor ) command.
sensor = viz.add('flockofbirds.dls');
cursor = viz.add( 'ball.wrl'...
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Forum: Vizard
06-29-2006, 04:26 PM
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Replies: 1
Views: 40,593
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Forum: Vizard
06-29-2006, 11:58 AM
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Replies: 8
Views: 47,870
How about adding invisible objects to your Max...
How about adding invisible objects to your Max scene in place of the cameras and helper points? You can then access them in Vizard by calling <VizNode>.getchild() and get their orientations and...
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Forum: Vizard
06-27-2006, 03:37 PM
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Replies: 5
Views: 35,104
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Forum: Vizard
06-27-2006, 09:37 AM
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Replies: 2
Views: 36,945
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Forum: Vizard
06-27-2006, 09:32 AM
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Replies: 5
Views: 35,104
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Forum: Vizard
06-22-2006, 09:47 AM
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Replies: 1
Views: 45,826
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Forum: Vizard
06-19-2006, 04:42 PM
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Replies: 1
Views: 28,854
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Forum: Vizard
06-16-2006, 01:40 PM
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Replies: 1
Views: 36,382
The degrees returned from the view.get(...
The degrees returned from the view.get( viz.HEAD_EULER ) are postive if the view is facing to the right hemisphere and negative in the left. You can call vizact.NormAngle() to convert to a 360...
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Forum: Vizard
06-16-2006, 11:29 AM
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Replies: 0
Views: 31,995
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Forum: Vizard
06-16-2006, 11:01 AM
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Replies: 1
Views: 35,205
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Forum: Plug-in development
06-15-2006, 03:08 PM
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Replies: 2
Views: 89,803
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Forum: Vizard
06-15-2006, 02:55 PM
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Replies: 11
Views: 38,245
I got the Cal3D exporter working with the...
I got the Cal3D exporter working with the following steps.
1. Downloaded the Cal3D Max 8 zip from Vizard downloads page.
2. Put the .dle and .dli files in the Max plugins folder.
3. Put the .dll...
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Forum: Vizard
06-14-2006, 03:40 PM
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Replies: 11
Views: 38,245
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Forum: Vizard
06-14-2006, 10:26 AM
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Replies: 2
Views: 36,193
Start another timer in the code that makes the...
Start another timer in the code that makes the person appear. Start the timer with a unique timer number so you know when this timer ends. When the timer callback function is called with the unique...
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Forum: Vizard
06-14-2006, 10:19 AM
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Replies: 3
Views: 33,458
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Forum: Vizard
06-13-2006, 05:24 PM
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Replies: 2
Views: 78,752
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Forum: Vizard
06-07-2006, 09:14 PM
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Replies: 4
Views: 60,494
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Forum: Vizard
06-07-2006, 09:42 AM
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Replies: 1
Views: 33,111
Currently, you can only simulate shadows with...
Currently, you can only simulate shadows with Vizard. You do this by moving a shadow image under the object. The gallery demo does this for the bouncing ball.
If you need to have the shadow on...
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Forum: Vizard
06-07-2006, 09:27 AM
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Replies: 4
Views: 60,494
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Forum: Vizard
06-02-2006, 09:43 AM
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Replies: 4
Views: 38,671
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Forum: Vizard
05-31-2006, 01:19 PM
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Replies: 8
Views: 32,285
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Forum: Vizard
05-31-2006, 10:38 AM
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Replies: 1
Views: 28,341
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Forum: Vizard
05-31-2006, 10:36 AM
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Replies: 1
Views: 29,466
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Forum: Vizard
05-30-2006, 04:56 PM
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Replies: 8
Views: 32,285
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