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Search: Posts Made By: farshizzo
Forum: Vizard 03-23-2012, 10:41 AM
Replies: 7
Views: 41,099
Posted By farshizzo
Yes, this should be possible. Here are the steps...

Yes, this should be possible. Here are the steps you need to follow:

Go through the standard "Publish to EXE" workflow.
On the "Finished Publishing" dialog at the end, save the publish settings...
Forum: Vizard 03-22-2012, 09:59 AM
Replies: 1
Views: 24,919
Posted By farshizzo
No, the exporter does not support Flight Studio...

No, the exporter does not support Flight Studio LODs. However, the exporter does provide its own helper objects for specifying LODs. Here are some basic instructions on how to use it:
...
Forum: Vizard 03-22-2012, 09:56 AM
Replies: 5
Views: 41,954
Posted By farshizzo
Can you post some sample code?

Can you post some sample code?
Forum: Vizard 03-22-2012, 09:11 AM
Replies: 5
Views: 41,954
Posted By farshizzo
What exactly is wrong with your current solution?...

What exactly is wrong with your current solution? Is the arc not smooth enough? If so, you will just need to create more control points.
Forum: Vizard 03-22-2012, 08:35 AM
Replies: 4
Views: 33,150
Posted By farshizzo
I agree with JimC. Alternatively, if you...

I agree with JimC.

Alternatively, if you plan on upgrading to Vizard 4.0, you can use the new vizhtml module to create simple web pages that communicate with your script through any standard web...
Forum: Vizard 03-19-2012, 04:25 PM
Replies: 6
Views: 109,577
Posted By farshizzo
Try disabling gamma correction. That setting...

Try disabling gamma correction. That setting seems to cause problems with embedded textures.
Forum: Vizard 03-19-2012, 12:08 PM
Replies: 2
Views: 44,480
Posted By farshizzo
The preload option will tell Vizard to pass the...

The preload option will tell Vizard to pass the texture/geometry data to the OpenGL driver. It sounds like the AMD drivers are being too smart and not actually sending that data to the graphics card...
Forum: Vizard 03-15-2012, 01:07 PM
Replies: 2
Views: 34,412
Posted By farshizzo
It's possible that the original emissive color of...

It's possible that the original emissive color of the object is white, so changing it to black is causing the blackout you are seeing.

There is an option in the max exporter to set...
Forum: Vizard 03-15-2012, 11:29 AM
Replies: 2
Views: 24,496
Posted By farshizzo
Is the image still loading and appearing...

Is the image still loading and appearing correctly? This might just be a harmless warning emitted by the TIFF reader.
Forum: Vizard 03-15-2012, 11:26 AM
Replies: 6
Views: 109,577
Posted By farshizzo
The option to embed images in the ive file is...

The option to embed images in the ive file is labeled, "Embed image data in binary files". This option will only work when saving to the "ive" or "osgb" format. We recommend using the "osgb" format...
Forum: Vizard 03-15-2012, 11:21 AM
Replies: 4
Views: 29,646
Posted By farshizzo
We have only tested the plugin with the wired...

We have only tested the plugin with the wired version, so it could definitely be possible that the wireless version is not supported. Do you know if the wireless version uses a different API than the...
Forum: Vizard 03-12-2012, 12:07 PM
Replies: 6
Views: 39,321
Posted By farshizzo
Are you using the dojo model that comes with...

Are you using the dojo model that comes with Vizard? It sounds like a texture in the model might be exceeding the maximum supported texture size of your graphics card. The largest texture in that...
Forum: Vizard 03-07-2012, 09:10 AM
Replies: 2
Views: 26,626
Posted By farshizzo
Hi Joran, Yes, I made that change because if...

Hi Joran,

Yes, I made that change because if no vertex color was assigned to a model, it could inherit seemingly random colors, depending on the last applied vertex color value in the scene. This...
Forum: Vizard 03-05-2012, 09:23 AM
Replies: 8
Views: 43,367
Posted By farshizzo
I just tested a solution that allows viewing full...

I just tested a solution that allows viewing full resolution stereo on the Sony HMD. The HMD accepts the HDMI 3D Frame Packing format as input. Apparently, the nVidia Quadro 3D Vision drivers can...
Forum: Vizard 03-02-2012, 04:14 PM
Replies: 2
Views: 27,151
Posted By farshizzo
My guess is that the folder Prism_VE Data_Dual...

My guess is that the folder Prism_VE Data_Dual Distortion_No Maze or Letters does not exist in the same folder as your script. Try creating the folder then running the script again.
Forum: Plug-in development 03-02-2012, 09:02 AM
Replies: 4
Views: 52,190
Posted By farshizzo
If you just want to integrate Intersense data...

If you just want to integrate Intersense data into Showcase, then using Vizard seems like overkill. You are better off downloading the Intersense SDK and integrating it directly.
Forum: Vizard 03-01-2012, 09:12 AM
Replies: 8
Views: 43,367
Posted By farshizzo
Yes, the image gets stretched, so you will have...

Yes, the image gets stretched, so you will have to manually specify the full aspect ratio in your script:viz.fov(50,1280.0 / 720.0)
Forum: Vizard 03-01-2012, 08:58 AM
Replies: 8
Views: 43,367
Posted By farshizzo
No, it is detected as a single display (1280 x...

No, it is detected as a single display (1280 x 720). So you will lose half the resolution when viewing in stereo.
Forum: Vizard 03-01-2012, 08:45 AM
Replies: 8
Views: 43,367
Posted By farshizzo
We have been using the Sony HMD here in the...

We have been using the Sony HMD here in the office for the past few months, and it works fine with Vizard. It accepts both horizontal and vertical split stereo as input.
Forum: Vizard 03-01-2012, 08:43 AM
Replies: 3
Views: 23,913
Posted By farshizzo
You can use a sub window to render an arbitrary...

You can use a sub window to render an arbitrary scene on top of the main window. Here is an example script that shows how. Let me know if I misunderstood your question.
import viz
import vizact...
Forum: Vizard 03-01-2012, 08:34 AM
Replies: 2
Views: 22,059
Posted By farshizzo
If the exported animation only affects the face...

If the exported animation only affects the face bones, then you should be able to execute it while other body animations are playing. The Cal3D exporter should have an option to select which bones...
Forum: Plug-in development 03-01-2012, 08:32 AM
Replies: 4
Views: 52,190
Posted By farshizzo
I don't think this can be done. Can you explain...

I don't think this can be done. Can you explain what you are trying to accomplish?
Forum: Vizard 02-22-2012, 01:56 PM
Replies: 2
Views: 39,587
Posted By farshizzo
You can pass the "-console" option on the command...

You can pass the "-console" option on the command line to display the console window:winviz.exe -console "script.py"
Forum: Vizard 02-15-2012, 04:13 PM
Replies: 10
Views: 136,967
Posted By farshizzo
The IPD vector is used by vizcave to change the...

The IPD vector is used by vizcave to change the direction the IPD shift is applied to the view matrix. I think adding that line should fix your problem.
Forum: Vizard 02-15-2012, 03:10 PM
Replies: 10
Views: 136,967
Posted By farshizzo
That should stop the cave object from...

That should stop the cave object from automatically changing the frustum. Try adding the following line as well:viz.MainWindow.ipdVector(None)
I noticed the IPD values changes drastically from trial...
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