| Forum: Precision Position Tracker (PPT)  04-19-2010, 02:50 PM | 
	
	| 
			Replies: 1
		 
			Views: 43,320
		 
			
				
				Moving main viewpoint when linked to PPT
 I'm currently debugging an old falling-into-a-pit demo; the problem is that the viewpoint does not actually move downwards when the user 'falls' into the pit.
 
 I initially set up PPT tracking like...
 | 
	| Forum: Vizard  10-14-2009, 05:01 PM | 
	
	| 
			Replies: 1
		 
			Views: 43,123
		 | 
	| Forum: Vizard  10-14-2009, 04:45 PM | 
	
	| 
			Replies: 1
		 
			Views: 43,123
		 | 
	| Forum: Plug-in development  01-24-2008, 03:51 PM | 
	
	| 
			Replies: 2
		 
			Views: 54,731
		 
			
				
				problems with webcam plug-in
 Hi, I am experiencing problems with a Vizard script that makes use of some plug-ins that a previous member of the lab wrote a while ago to connect to a webcam.  That person is now out of contact, so...
 | 
	| Forum: Vizard  09-19-2007, 03:32 PM | 
	
	| 
			Replies: 2
		 
			Views: 27,544
		 | 
	| Forum: Vizard  09-18-2007, 12:40 PM | 
	
	| 
			Replies: 2
		 
			Views: 27,544
		 
			
				
				face problems in Vizard 3.0
 We have several scripts that were written for Vizard 2.5 that have problems with custom faces when run in Vizard 3.0.
 
 The function is pasted below, with the relevant lines bolded.  I've also...
 | 
	| Forum: Vizard  08-16-2007, 04:23 PM | 
	
	| 
			Replies: 3
		 
			Views: 36,908
		 
			
				
				Great, thanks a lot!  That worked just fine.  
 ...
 Great, thanks a lot!  That worked just fine.
 
 By the way, is there a list of the viz module's constants with descriptions of what they do, particularly for the constants that have to do with the...
 | 
	| Forum: Vizard  08-15-2007, 04:07 PM | 
	
	| 
			Replies: 3
		 
			Views: 36,908
		 
			
				
				euler problems in Vizard 3.0
 Hi, I am running the following code in Vizard, and setting an avatar's head to follow the tracked euler does not work.
 
 import viz
 viz.go(viz.HMD + viz.STEREO + viz.TRACKER)
 
 PORT_INTERSENSE = 3...
 | 
	| Forum: Vizard  07-10-2007, 12:59 PM | 
	
	| 
			Replies: 4
		 
			Views: 25,967
		 
			
				
				After playing with the script some more, I've...
 After playing with the script some more, I've discovered that the custom head attachment is going wrong because I'm scaling the body to be larger along the X axis while keeping the Y and Z scaling...
 | 
	| Forum: Vizard  06-27-2007, 02:37 PM | 
	
	| 
			Replies: 4
		 
			Views: 25,967
		 
			
				
				Problems with custom heads
 Hi, all of the scripts we wrote for Vizard 2.5 do not attach custom heads properly when we run them in Vizard 3.0.  We've changed the scripts from "avatar.face('filename')" to "face =...
 | 
	| Forum: Vizard  06-22-2007, 02:05 PM | 
	
	| 
			Replies: 2
		 
			Views: 20,260
		 | 
	| Forum: Vizard  06-22-2007, 12:12 PM | 
	
	| 
			Replies: 2
		 
			Views: 20,260
		 
			
				
				Error message with Producer::VisualChooser?
 Hi, I am attempting to run the script associated with the network tutorial (the one with ducks in a maze), but am getting the following error on one of my computers when I attempt to run:
 ...
 | 
	| Forum: Vizard  11-22-2006, 10:29 AM | 
	
	| 
			Replies: 6
		 
			Views: 24,716
		 
			
				
				Custom avatars and avatar.walkto
 The code I use in Vizard to make an avatar walk to a certain point usually looks something like this:
 walk = avatar.walkto(0,0,0)
 avatar.act(walk)
 
 When I run this with the avatar as a generic...
 | 
	| Forum: Vizard  11-22-2006, 09:58 AM | 
	
	| 
			Replies: 1
		 
			Views: 28,992
		 
			
				
				Model tessellation and lighting effects
 Hi, I am writing a program that uses the user-defined lighting effects supplied by Vizard (specifically, viz.LIGHT).  I'm figuring out how to do this using the 'spotlights.py' file included in the...
 | 
	| Forum: Vizard  09-18-2006, 12:02 PM | 
	
	| 
			Replies: 1
		 
			Views: 29,408
		 
			
				
				executing a turn in the middle of a walkto action
 The goal of the program is to simulate repulsion by making an avatar walk around the world randomly unless it comes near another object (in this case, a lamp), at which point it turns around to...
 |