| Forum: Vizard  07-10-2008, 01:12 PM | 
	
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			Replies: 3
		 
			Views: 21,512
		 
			
				
				Sorry for the puzzle. So I have a number of...
 Sorry for the puzzle. So I have a number of objects (balls) described in the script as the list segmSet[]. Each object was generated as the instance of class. While colliding with a hand moving...
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	| Forum: Vizard  07-10-2008, 08:45 AM | 
	
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			Replies: 3
		 
			Views: 21,512
		 
			
				
				e.obj2 in collisions
 Hello,
 
 There is a set of objects described as a list with the members which are direct instances of a class. These objects are e.obj2 in collisions. Could you recommend how to register the...
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	| Forum: Vizard  05-23-2008, 07:13 AM | 
	
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			Replies: 5
		 
			Views: 20,295
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	| Forum: Vizard  05-21-2008, 01:30 PM | 
	
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			Replies: 5
		 
			Views: 20,295
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	| Forum: Vizard  05-19-2008, 06:51 AM | 
	
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			Replies: 5
		 
			Views: 20,295
		 
			
				
				Exe
 Hi,
 The simple code to save txt file is below. It works in Vizard, but if I publish it as EXE, it does not save the file although shows ‘Saved!’ message. I use 3.00.1903 Vizard version. All...
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	| Forum: Vizard  05-15-2008, 10:03 AM | 
	
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			Replies: 6
		 
			Views: 22,855
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	| Forum: Vizard  05-14-2008, 12:08 PM | 
	
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			Replies: 6
		 
			Views: 22,855
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	| Forum: Vizard  05-13-2008, 07:29 AM | 
	
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			Replies: 6
		 
			Views: 22,855
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	| Forum: Vizard  05-12-2008, 10:21 AM | 
	
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			Replies: 6
		 
			Views: 22,855
		 
			
				
				Saving as a WRL
 Hi,
 
 Is there any tool to save the scene created by Vizard script as a WRL file?
 
 If there is no such a tool, then could you recommend the solution for the following problem. I know the...
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	| Forum: Vizard  04-29-2008, 11:28 AM | 
	
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			Replies: 5
		 
			Views: 53,242
		 
			
				
				Viztask
 Is it possible to use viztask in order to delay onCollide events? - i.e. to create the time interval after the collision when objects do not produce collision event?
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	| Forum: Vizard  04-18-2008, 11:16 AM | 
	
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			Replies: 2
		 
			Views: 31,361
		 
			
				
				Stereo video capture
 Hi,
 
 How to capture 2 video streams (stereo left and right) into 2 separate avi files while using VideoVision? Ctrl+F12 produces the video file with left and right picture in one frame.
 
 Thanks,...
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	| Forum: Vizard  11-30-2007, 08:05 AM | 
	
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			Replies: 1
		 
			Views: 17,895
		 
			
				
				5DT Glove
 Hi, All
 Is there a description of gesture methods to work with 5DT Data Glove 5 Ultra?
 
 Thanks  in advance,
 Andrey
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	| Forum: Vizard  06-22-2007, 01:01 PM | 
	
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			Replies: 8
		 
			Views: 27,132
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	| Forum: Vizard  06-22-2007, 12:27 PM | 
	
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			Replies: 8
		 
			Views: 27,132
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	| Forum: Vizard  06-22-2007, 12:02 PM | 
	
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			Replies: 8
		 
			Views: 27,132
		 
			
				
				Please take a look at the code:  
  
view =...
 Please take a look at the code:
 
 view = viz.get(viz.MAIN_VIEWPOINT)
 led1 = viz.add('vizppt.dls')
 PORT_INTERSENSE = 2
 gyro = viz.add('intersense.dls')
 LED_CAMERA_OFFSET = [0,-0.15,0.25] ...
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	| Forum: Vizard  06-22-2007, 10:45 AM | 
	
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			Replies: 8
		 
			Views: 27,132
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	| Forum: Vizard  06-22-2007, 10:04 AM | 
	
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			Replies: 8
		 
			Views: 27,132
		 
			
				
				Viewpoint displace
 Hello,
 We use HMD with cameras on the front side. The cameras location/orientation differs from the location of HMD LED and the orientation of InertiaCube. How to displace the viewpoint and to...
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	| Forum: Vizard  06-13-2007, 02:49 PM | 
	
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			Replies: 4
		 
			Views: 31,131
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	| Forum: Vizard  06-13-2007, 01:35 PM | 
	
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			Replies: 4
		 
			Views: 31,131
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	| Forum: Vizard  06-13-2007, 07:37 AM | 
	
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			Replies: 4
		 
			Views: 31,131
		 
			
				
				Object rotation
 Hello,
 
 There are two points P1 and P2. Is there any simple way using Vizard commands to superpose the object (cylinder) with the vector which starts at P1 and ends at P2? In other words: how to...
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	| Forum: Vizard  05-04-2007, 07:34 AM | 
	
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			Replies: 1
		 
			Views: 19,089
		 
			
				
				Sound objects removal
 Hi,
 
 How to remove sound objects (in order to use the number of sound files beyond 100 limit - <viz>.clearcache did not help)? Object.remove() method does not work with audio objects.
 
 Thanks,...
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