Forum: Vizard
06-15-2019, 07:10 AM
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Replies: 0
Views: 11,077
Converting a Scene
Hi All,
I have 3D models and games in *.SCENE File Extension and it seems that Vizard does not support this extension. I was wondering whether anyone has come across a free tool that can be used to...
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Forum: Vizard
11-05-2014, 11:30 AM
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Replies: 0
Views: 9,440
Vicon plugin
Hi Folks,
Has anybody used Vicon plugin in Vizard to read force platforms data and/or any other analog data through Nexus? I used Qualysis plugin to do so long time ago and I would like to use Vicon...
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Forum: Vizard
05-01-2014, 02:58 AM
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Replies: 4
Views: 9,220
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Forum: Vizard
04-27-2014, 10:04 AM
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Replies: 6
Views: 10,255
Hi Jeff,
Thank you very much for this info....
Hi Jeff,
Thank you very much for this info. I find this wiiboard-simple (https://code.google.com/p/wiiboard-simple/) so I am not sure if this will work with Vizard?
Would you mind please to...
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Forum: Vizard
04-17-2014, 02:46 PM
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Replies: 6
Views: 10,255
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Forum: Vizard
04-17-2014, 02:29 PM
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Replies: 6
Views: 10,255
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Forum: Vizard
04-11-2014, 01:59 PM
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Replies: 6
Views: 10,255
Connect Wii fit remotes
Hi Folks
May I ask if I will be able to use 5 Wii fit remotes in order to get their acceleration data by using Wiimote plugin?
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Forum: Vizard
03-29-2011, 02:33 AM
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Replies: 1
Views: 6,529
Just an Idea to do it
I have 10 objects and want to do something if a collision happens between any of them and Box1. Box 1 can collide with other objects, but I do not want to do anything with that.
I have done that by...
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Forum: Vizard
05-05-2010, 05:40 AM
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Replies: 3
Views: 8,559
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Forum: Vizard
04-29-2010, 03:08 PM
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Replies: 0
Views: 8,289
Body from ODE
Hi folks,
Does any body use PyODE to create a body from points in the Vizard?
If so, would you like to share your experience?
Thanks,
Moh
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Forum: Vizard
04-13-2010, 05:23 AM
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Replies: 5
Views: 16,311
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Forum: Vizard
04-09-2010, 04:40 AM
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Replies: 6
Views: 14,814
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Forum: Vizard
04-09-2010, 04:38 AM
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Replies: 5
Views: 16,311
Hi,
I am aware if I need to use Vizard's...
Hi,
I am aware if I need to use Vizard's avatar i have to use the livecharcater, but if I can export a skeleton from 3dsmax how can link the makers to the 3dsmax skeleton?
is there any way can be...
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Forum: Vizard
04-08-2010, 09:11 AM
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Replies: 6
Views: 14,814
Cal3D from Max
I am trying to export bipod in 3dsmax to cal3d (file is attached with this post), but I am unable to export it probably.
any ideas?
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Forum: Vizard
03-29-2010, 08:42 AM
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Replies: 3
Views: 8,559
Darkmax,
Many thanks for your post
I have...
Darkmax,
Many thanks for your post
I have done it, but my problem is to keep the lines between the points in the mainview.
I used postMultLinkable function to make sure my points (that I reading...
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Forum: Vizard
03-26-2010, 09:35 AM
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Replies: 3
Views: 8,559
Draw Line
I am trying to create lines between points moving through x to y. I created the line but these lines appear in different positions (according to the points). Is there any way to draw just a solid...
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Forum: Vizard
01-26-2010, 11:34 AM
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Replies: 1
Views: 10,894
Collision detection
Hi
I’ve got a strange problem in the following code:
foot1=viz.add('Foot.ive', scale = [.05,.05,.05])
foot=viz.add('Foot.ive', scale = [.05,.05,.05])
foot1.collideBox(.005,.005,.005)...
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Forum: Vizard
01-26-2010, 11:27 AM
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Replies: 2
Views: 9,353
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Forum: Vizard
01-08-2010, 11:53 AM
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Replies: 6
Views: 10,358
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Forum: Vizard
01-08-2010, 04:34 AM
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Replies: 6
Views: 10,358
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Forum: Vizard
01-07-2010, 09:59 AM
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Replies: 6
Views: 10,358
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Forum: Vizard
01-05-2010, 08:53 AM
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Replies: 6
Views: 10,358
Tasks
I am using collision detection between Box1 and Box2 to count ball lob in a game. I am struggling to calculate balls number depends on this specific collision. I know I have to use function of the...
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Forum: Vizard
01-05-2010, 06:44 AM
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Replies: 1
Views: 7,919
Cllision error
when I enabled collision by using this lineviz.collision(viz.ON)
the following error appears,
File "<string>", line 1
...
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Forum: Vizard
12-07-2009, 08:35 AM
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Replies: 1
Views: 8,915
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Forum: Vizard
11-04-2009, 08:36 AM
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Replies: 12
Views: 12,533
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