Forum: Vizard
03-14-2014, 12:32 AM
|
Replies: 9
Views: 9,862
|
Forum: Vizard
03-13-2014, 09:59 AM
|
Replies: 9
Views: 9,862
|
Forum: Vizard
03-13-2014, 03:41 AM
|
Replies: 9
Views: 9,862
Thanks Frank.
I have tried everything,...
Thanks Frank.
I have tried everything, including adding the missing files and the executable still isn't working, although the error in the console has now changed to the attached. :mad:
Any...
|
Forum: Vizard
03-12-2014, 07:26 AM
|
Replies: 9
Views: 9,862
|
Forum: Vizard
03-12-2014, 03:33 AM
|
Replies: 9
Views: 9,862
|
Forum: Vizard
03-12-2014, 02:58 AM
|
Replies: 9
Views: 9,862
Executable file exiting
I have created an executable version of some code but when I try and run it, it starts to load and then just exits - do you know why this might be happening?
Thanks
:confused:
|
Forum: Vizard
06-05-2010, 12:16 AM
|
Replies: 8
Views: 14,768
I have managed to get pylab working, which is...
I have managed to get pylab working, which is great news, thanks for all of your help.
I am now trying to convert my MatLab code, which is:
I have figured out that to perform the open file...
|
Forum: Vizard
06-04-2010, 01:01 AM
|
Replies: 8
Views: 14,768
|
Forum: Vizard
06-03-2010, 03:25 AM
|
Replies: 8
Views: 14,768
Error Message
Attached is the error I get when I run the pylab source file in case this helps.
Many thanks,
Catherine.
373
|
Forum: Vizard
06-03-2010, 02:43 AM
|
Replies: 8
Views: 14,768
|
Forum: Vizard
06-02-2010, 09:50 AM
|
Replies: 8
Views: 14,768
Hi,
I have downloaded and installed numpy,...
Hi,
I have downloaded and installed numpy, wxPython and matplotlib, but when I run your example code, I keep getting the following error message:
I have checked and the pylab module is in...
|
Forum: Vizard
08-20-2009, 08:11 AM
|
Replies: 1
Views: 12,317
Start_position on animation path
Hi,
Currently, I have the start position set at [2.0, 1.0, 0.0], but what I really want is for the start position to be wherever the avatar happens to be on the animation path, any help would be...
|
Forum: Vizard
08-20-2009, 08:04 AM
|
Replies: 0
Views: 7,807
creating a deceleration zone
Hi,
I'm hoping someone can help me, I have created a left hand quad that if entered should force the joystick to decelerate to 0 without going off the screen, rather than the avatar colliding with...
|
Forum: Vizard
08-04-2009, 03:09 AM
|
Replies: 3
Views: 20,318
|
Forum: Vizard
08-04-2009, 03:06 AM
|
Replies: 3
Views: 20,318
Thanks very much for your reply. I have been...
Thanks very much for your reply. I have been working hard on this code and it is now completely different from when I posted my initial question. Please see below.
I am having some problems...
|
Forum: Vizard
07-30-2009, 07:50 AM
|
Replies: 3
Views: 20,318
|
Forum: Vizard
10-23-2008, 02:27 AM
|
Replies: 11
Views: 12,107
|
Forum: Vizard
10-22-2008, 11:13 PM
|
Replies: 11
Views: 12,107
Thanks so much for your help Wizard.
The...
Thanks so much for your help Wizard.
The only problem is that the cubes aren't coming towards to the user they are moving to position (0, 0, -1, 1)
Any thoughts?
Many thanks.
|
Forum: Vizard
10-21-2008, 10:06 AM
|
Replies: 11
Views: 12,107
The script above works exactly as I want it to...
The script above works exactly as I want it to work, i.e. I had import random and import viztask at the top of my script. And as per the script above the cube should loom and then go back to its...
|
Forum: Vizard
10-21-2008, 07:59 AM
|
Replies: 11
Views: 12,107
|
Forum: Vizard
10-21-2008, 01:44 AM
|
Replies: 11
Views: 12,107
|
Forum: Vizard
10-21-2008, 01:39 AM
|
Replies: 11
Views: 12,107
|
Forum: Vizard
10-20-2008, 12:39 AM
|
Replies: 11
Views: 12,107
|
Forum: Vizard
10-17-2008, 04:22 AM
|
Replies: 11
Views: 12,107
Randomising position of an object
Hi
I wonder if someone can help me. I have created a 3x3 array of cubes using the copy function, I have set each cube to rotate. I now want each cube to randomly loom (i.e. come towards me) so...
|