Forum: Vizard
02-22-2017, 02:44 AM
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Replies: 3
Views: 8,411
That is fantastic, thank you Jeff. I'm a bit...
That is fantastic, thank you Jeff. I'm a bit annoyed I didn't pick up on that in the documentation.
I'd thought about using is.culled() function before for counting the number of objects in a...
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Forum: Vizard
02-21-2017, 06:34 AM
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Replies: 3
Views: 8,411
I should also add that I will be eye-tracking...
I should also add that I will be eye-tracking across three screens. I have my own algorithms which allows me to achieve this. However, I have always used viz.pick() to return the 3D information at...
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Forum: Vizard
02-20-2017, 10:13 AM
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Replies: 3
Views: 8,411
viz.pick() with multiple windows
I have a three-screen application. I've created three windows (leftView, centreView and rightView) which is displayed on each screen.
I would like to count the number of objects in the scene at...
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Forum: Vizard
12-06-2016, 11:22 AM
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Replies: 4
Views: 11,827
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Forum: Vizard
12-06-2016, 07:59 AM
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Replies: 4
Views: 11,827
Getting an object location
I'm feeling a little frustrated right now. I am trying to get the 3D position of an object within an exported OSGB scene. I know the name of my object; I've called it target. I can even find this...
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Forum: Vizard
11-07-2015, 05:59 AM
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Replies: 2
Views: 7,641
Ah!
It was pixel coordinates. I was...
Ah!
It was pixel coordinates. I was attempting to use the same normalised screen units that worked when I was using viz.SCREEN as the parent so this makes much more sense now.
Thanks :-)
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Forum: Vizard
11-06-2015, 09:31 AM
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Replies: 2
Views: 7,641
Positioning text with ORTHO parent
I am trying to display some text on a black screen in Vizard. On single screen applications, this is very easy; I just turn the world off and display my text with the screen as the parent, i.e.:
...
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Forum: Vizard
11-24-2014, 06:39 PM
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Replies: 2
Views: 6,749
Suggestion to Building EXEs
I encountered this problem for the first time this evening. I published a script to an executable which made heavy use of the Python XML processing module which was contained within another class. I...
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Forum: Vizard
10-08-2014, 05:26 PM
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Replies: 1
Views: 6,833
viz intersect object point
Hi all,
I am trying to return a list of 100 intersections based on 100 points that stretch across the centre of the screen.
However, when I print the points out, I get a list of values which...
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Forum: Vizard
10-01-2014, 10:04 AM
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Replies: 2
Views: 7,722
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Forum: Vizard
10-01-2014, 09:41 AM
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Replies: 1
Views: 7,006
Defining Asymmetric Viewing Frustum
Second post today... sorry about that!
I'm trying to use viz.window.frustum() to define an asymmetric viewing frustum. Here is what I am trying to achieve:
I have a screen which is 88.5cm in...
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Forum: Vizard
10-01-2014, 08:18 AM
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Replies: 1
Views: 7,561
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Forum: Vizard
10-01-2014, 06:34 AM
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Replies: 1
Views: 7,561
Severe Tearing
I'm getting quite bad tearing in my Vizard application. The tearing is quite noticeable and this is not good considering I need to run a visual cognition experiment.
I've read that v-sync is...
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Forum: Vizard
08-18-2014, 04:38 AM
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Replies: 6
Views: 12,309
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Forum: Vizard
08-07-2014, 07:05 AM
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Replies: 6
Views: 12,309
Sorry for the triple post!
So I have a...
Sorry for the triple post!
So I have a solution although it's by no means elegant and I am sure there is another way around this.
I was getting the graphics error when trying to initialize the...
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Forum: Vizard
08-07-2014, 05:04 AM
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Replies: 6
Views: 12,309
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Forum: Vizard
08-06-2014, 01:12 PM
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Replies: 6
Views: 12,309
Thanks for the reply :)
I've been trying it...
Thanks for the reply :)
I've been trying it with and without the yield statement actually and I get the same results with both. Incidentally, the only reason the yield statement is in the example...
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Forum: Vizard
08-06-2014, 07:07 AM
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Replies: 6
Views: 12,309
Unable to draw EyeLink drift correction to screen
Hi all,
I am running an experiment in a loop. When a new trial begins, I would like to call the EyeLink 2 drift correction function. I've been able to call the menu for calibration before starting...
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Forum: Vizard
05-07-2014, 05:11 PM
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Replies: 5
Views: 9,285
Thanks a lot for the reply!
It's reassuring...
Thanks a lot for the reply!
It's reassuring to hear that baking a light map will maintain the colour. What was happening for me was, when using the light map, I was seeing an increased brightness...
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Forum: Vizard
05-01-2014, 11:01 AM
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Replies: 5
Views: 9,285
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Forum: Vizard
05-01-2014, 08:19 AM
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Replies: 5
Views: 9,285
To further elaborate on my question (Sorry the...
To further elaborate on my question (Sorry the original question was maybe a bit sparse .I was a bit tired at the time of writing this!):
1. I have rendered out lightmaps so I am able to use the...
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Forum: Vizard
04-30-2014, 12:08 PM
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Replies: 5
Views: 9,285
Optimised Texture Baking
Hi all,
I am attempting to bake textures in to my scene so that I am able to run a scene with realistic looking shadows and lighting. I have a large floor (Approx 100m by 100m) and this is causing...
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Forum: Vizard
04-24-2014, 09:00 AM
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Replies: 1
Views: 7,079
Displaying Text on new Window
Hi all,
I have an application which can either run in single screen mode or three screen mode.
Single screen mode uses viz.MainView only and three screen mode, I use three custom windows.
...
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Forum: Vizard
03-21-2014, 03:07 AM
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Replies: 8
Views: 16,122
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Forum: Vizard
03-19-2014, 11:45 AM
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Replies: 8
Views: 16,122
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