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 saving the scene 
		
		
		Hello everybody, 
	I have this problem: each object in my 3D scene is loaded with a single viz.add('...') instruction because after loading it I want to grab it with object.collisionMesh() function. Once I move it in the scene and change the scene configuration I would like to save this new configuration. Is there a way to do this? I mean saving the object position, and realoading it again with each object enable to be grabbed. Thank you very much. Giancarlo:D  | 
		
 Perhaps others have some ideas, but I suspect that this will require a little custom coding.  You could save all the objects positions to a text file and read from this file when you load the world.   
	Perhaps your application excludes this option, but it would be easier to position things in a modeling program.  | 
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