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difference between cave and Inspector
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Hello,
I am using the vizcave module to present objects stereoscopically. When I add my 3d-model (chessboard.OSGB) to the world it looks much brighter than the model I created. In the Inspector, however, it is displayed as expected. Turning of the ambient light doesn't seem to fix the problem. Why is that? Please find attached the code, the screenshots and the model. Code:
import viz |
Try the following. Does this work the way you want in Vizard?
Code:
import viz |
Thanks, this works! What exactly is the difference between vizfx.addChild() and viz.add() ?
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