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 DK2 stuck at 37.5 FPS Hi, My script in Vizard runs at 37.5 FPS whenever I have the DK2 attached, but runs at 60 FPS otherwise. I think with the DK2, the default FPS is somehow changed to 75, and then split in 2 for the two eyes. But I am unable to figure out how to override that. I have tried disabling vsync from vizard, but to no avail. Any thoughts on how to fix this? Thank you! | 
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 Does this also occur with the oculusExample.py script included with the Vizard install? | 
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 No, it doesn't occur with the oculusExample.py script. I am trying to figure out what is different in my script or vizconnect. I appreciate any pointer you may have for that. | 
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 Found out that the computation heavy parts of the code increased the GPU load tremendously, which caused the slowdown. Mostly it was driven by some shader calls for a "GodRay" module. Thanks for the initial pointer to the oculusExample module. | 
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