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-   -   about osgb format (https://forum.worldviz.com/showthread.php?t=5523)

haohaoxuexi1 10-16-2015 09:23 AM

about osgb format
 
as I add some model build of around 100 parts from solidworks, when I transform the format as assembly in Solidworks to OSGB in 3ds MAX.

Then input to vizard, can I still able to using my parts in Vizard.

I expanded piazza.osgb and saw that it is made of some different houses.

So can I move to houses around like to another position or change their orientation?

Thanks

Jeff 10-16-2015 03:00 PM

Take a look at this page in the content creation section for instructions on setting up the parent/child hierarchy in Max. This page shows how to get a handle to the sub-part and move it in the Vizard code.

haohaoxuexi1 10-17-2015 12:33 PM

:D
Quote:

Originally Posted by Jeff (Post 17613)
Take a look at this page in the content creation section for instructions on setting up the parent/child hierarchy in Max. This page shows how to get a handle to the sub-part and move it in the Vizard code.

thanks Jeff

haohaoxuexi1 10-17-2015 12:45 PM

one more question

can sub-part do animation such as spin or something in Vizard

haohaoxuexi1 10-17-2015 12:45 PM

Quote:

Originally Posted by Jeff (Post 17613)
Take a look at this page in the content creation section for instructions on setting up the parent/child hierarchy in Max. This page shows how to get a handle to the sub-part and move it in the Vizard code.

can sub part do animation such as spin in Vizard


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