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Add Object Event
Hi,
I know this is kind of an odd question, but I want to make a Vizard module that can be added to any program and autometicly makes a list of all the objects in the world. Is there a way to get an array of all the Objects in the world? Or a way to interrupt a viz.add call, as in a viz.interrupt? Thanks, YG |
Hi,
I'm assuming by objects you mean all node3d objects? The following should return a list of all the current node3d objects in the world: Code:
n = viz._GlobalNodeList.values() |
I'm trying to make a module that will constantly record the position and orientation of all the objects in the world in an external file, and be able to play them back.
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