Problem with exporting to vizard
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Hello
I have currently a problem with exporting my model into vizard from 3ds max. I have baked the lights and everything looking correct but when i export to vizard as osgb this happens. How i can fix it? |
Can you attach images of your render to texture and osg export settings?
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3 Attachment(s)
Here Jeff. Before I was exporting and model come out fine. When I lightmap it this happened ;/
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Can you also attach an image of the render to texture dialog box that shows all the settings used for the bake?
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1 Attachment(s)
Here you go
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Under Baked Material Settings try the Save Source -> Duplicate Source to Baked setting. The Light baking for Vizard tutorial shows our recommended settings.
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