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 geometryshader parameters 
		
		
		Hi, 
	I want to use a simple geometry shader. How can I set the GEOMETRY_INPUT_TYPE_ARB, GL_GEOMETRY_OUTPUT_TYPE_ARB and GL_GEOMETRY_VERTICES_OUT_ARB parameters? Code: 
	#version 120 | 
		
 You should be able to use the layout modifier in your geometry shader source to specify these parameters. Example: 
	Code: 
	#version 330 compatibility | 
		
 thanks, it works :) 
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