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Question about simple deformation
I want to make a ball to become deformable when force acts it. Do I have to do this in 3ds max and implement into vizard? And what version of 3ds max should I have?
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It is best to create a Cal3D model of the ball to show this animation.
http://kb.worldviz.com/articles/1233 The following download page has a link to download the Cal3D exporter for Max and lists the versions it works with. http://www.worldviz.com/download/index.php?id=9 Our supported workflow is through 3Ds Max but Cal3D files can be created through other modeling software as well. |
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