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			| ptjt255 | 08-20-2009 08:11 AM |  
 Start_position on animation path
 Hi, 
Currently, I have the start position set at [2.0, 1.0, 0.0], but what I really want is for the start position to be wherever the avatar happens to be on the animation path, any help would be really appreciated.
 
	Code: 
 # Creates and animation path for the avatarpath = viz.addAnimationPath()
 
 points = [[2.0,1.5,0.0],[2.0,1.0,0],[2.0,0.0,0]]
 
 for move in range(len(points)):
 global move
 cp = viz.add(viz.CONTROL_POINT)
 cp.translate(points[move])
 path.add(cp,2.0*move)
 print move
 
 path.loop(viz.SWING)
 path.constantspeed(viz.ON,0.5)
 
 avatar.link(path)
 
 # Link the avatar to the joystick and track position and elapsed time
 # Defines collision parameters and avatar action on collision
 
 import time
 
 # Variables
 result = 0
 tinc = 1/100
 # from avatar to target the distance is 3.5m
 joyscale_x = 1.40 # scale max x joystick velocity to 1.125 m/s maximum (roughly the time it takes to cross a single lane of a road) - 4 seconds to cross 4.5 meters which is 1.5 seconds per meter
 joyscale_y = -1.40 # scale max y joystick velocity to 1.125 m/s maximum (roughly the time it takes to cross a single lane of a road)
 start_position = [2.0, 1.0,0]
 
 def position_loop():
 global start_position, result, x_prev, y_prev, x_velocity, y_velocity, ctime, ij, cframe, y_pos, x_pos, x, y, joy_position, i, select, p, ctime, pos_inc, start_position,elapsed_time,tinc
 x_velocity = 0.0
 y_velocity = 0.0
 x_prev = start_position[0]
 y_prev = start_position[1]
 #print 'y previous:', y_prev, 'x previous', x_prev
 Start_tick = time.time()
 cframe = 0
 
 def mytimer(tinc):
 global result, x_prev, y_prev, ctime, ij, cframe, y_pos, x_pos, x, y, joy_position, i, select, p, ctime, x_velocity, y_velocity, elapsed_time
 # Set up joystick as velocity control
 ctime = time.time() - Start_tick
 cframe = cframe+1
 x = x_prev + x_velocity/60; y = y_prev + y_velocity/60
 avatar.setPosition(x,y)
 joy_position = joystick.getPosition()
 x_prev = x; y_prev = y;
 x_velocity = joyscale_x*joy_position[0]; y_velocity = joyscale_y*joy_position[1]
 elapsed_time = time.time() - Start_tick
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