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-   -   conditional statements for states (https://forum.worldviz.com/showthread.php?t=200)

vmonkey 09-15-2004 12:11 PM

conditional statements for states
 
Hello,
in a response to Jon Shih's question earlier, you posted code that allowed for the .act command. Is it possible to make .states part of the conditional statement also? If not how would I enter states into a conditional statement.
Thanks!

farshizzo 09-15-2004 12:17 PM

Hi,

You can queue up animations similar to actions and respond to them in callbacks. For instance the following code will create an action that executes animation number 7:
Code:

doSomething = viz.Cal3D.loadAction(7)
male.act(doSomething)


tobin 09-15-2004 02:05 PM

While I've not tested it myself, the OSGExp exporter claims to support 3DMax snow and spray particles. You can read about what the exporter is capable of here:

http://osgexp.vr-c.dk/documentation/HOWTO.htm

To download and install the free exporter, go here:

http://osgexp.vr-c.dk/?Downloads/Executable+files

and grab the latest version. Once installed in 3DMax, you'll see "openscenegraph osg/ive" as a new export format option. Export and .osg and then add directly into Vizard.


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