help with augmented reality and physics
im trying to make a simple application with physics and augmented reality.
I want just display a logo above the marker and if i roll the marker the logo will fall from the marker. But the logo collide s little high above the plane and doesn't fall from the plane when i roll the marker. Code:
import viz |
Since the origin is taken from the camera location the physics interactions can be unexpected. If you set the marker to be a global marker you'll notice that the logo will fall and collide with the ground.
Code:
camera.setGlobalMarker(marker) |
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