Problem with geometry in vzf objects
Hello,
I am having an odd problem when I try to grab geometry from objects made from .vzf files (heads, specifically). Look at the following piece of code: Code:
male1 = viz.add('C:\AXE\Resource\Avatar\Eric\Body\casual01_m_highpoly.cfg') Thanks, Christian |
I tried it again using the biohead with eyes included in the resources directory. I got the same result - one of the heads loses it's eyes! This version only uses things from the resources directory, so should be runnable by anyone. The script is as follows:
Code:
import viz |
Try using the following methods to add the face and apply it to the avatar.
Code:
import viz |
That works, thanks.
Christian |
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