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-   -   Per vertex attributes in OTF objects? (https://forum.worldviz.com/showthread.php?t=2327)

stefs 10-18-2009 07:36 AM

Per vertex attributes in OTF objects?
 
Is there a mechanism in Vizard to load user defined per vertex attributes in on-the-fly (layer) objects?

I need color, normal vector and tex-coord already. So I canīt use those to store my additional attributes.

In a previous thread about bump mapping I read something about that Vizard supports tangent and binormal calculation. Can I access (i.e. write to) the tangent and binormal attributes from my own vizard app.? If possible, it would be a temporary fix to the problem.

farshizzo 10-23-2009 03:36 PM

There is currently no built-in way to define per-vertex attributes with OTF objects. The only way to accomplish this would be through a plugin that directly modifies the underlying OSG object and adds the vertex attributes.


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