TexQuad (viz.screen) and alpha issues
Hi!
I'm trying to use two TexQuad (on viz.screen) textures one over another. The 1st image (the background) is a png with 0.25 of alpha value (this alpha value was added to the image in photoshop). The 2nd image is another png and is 100% opaque. Somehow, the background image is affecting the 2nd's image color, just as it is on top of my 2nd image. How can I prevent the opaque image from being affected by the alpha one? Best regars, Alex. |
Have you tried increasing the drawOrder of the 1st image? Can you post the code you're using?
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The drawOrder helped me out! Thanks. :)
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