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-   -   Problems Between Vizard and Polhemus (https://forum.worldviz.com/showthread.php?t=2194)

atamasan 08-03-2009 05:01 AM

Problems Between Vizard and Polhemus
 
Hello.
I am a student and am studying 3DCG(hand move).
Now, I use 16 sensors(Patriot, 15 sensors for finger bones and 1 sensor for bone Root) for my right hand.

The hand model and my right hand(with sensors) do the same movement, this is my purpose. Maybe it is not so difficult.

So I made code to do that.
In my code, patriot's datas are calculated by my own methods(for initialization,for rotation matrix, for inverse matrix etc...) But it's hard to achieve my purpose(which is mentioned above) with my own method because my code is so long that runs slowy.

So I think there are some useful "vizard commands" for my purpose, but all things are explained in English. Sadly, I'm not good at reading English. Of course I understand this is my responsibility.

Please show me some useful commands or examples if you know.
I really need your help.

Thank you for reading my message.

farshizzo 08-03-2009 05:08 PM

Are manually performing the matrix operations in your Python code? If so, Vizard already comes with a matrix class that you can perform many operations on (multiplication, inversion, etc..). Open the documentation and look under Command Index -> Vizard objects -> transform for a list of operations available on transform objects.

atamasan 08-04-2009 07:22 PM

Thank you very much.

>Are manually performing the matrix operations in your Python code?
Yes. So I need some useful commands.

I'll try the commands you told me.

Thank you again.


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