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-   -   3ds MAX to Vizard - Render to Texture Problem (https://forum.worldviz.com/showthread.php?t=2684)

jde 04-13-2010 07:20 AM

3ds MAX to Vizard - Render to Texture Problem
 
Hello,

I was wondering if anyone has experience burning lighting and shadows in 3DS Max. I followed the Vizard tutorial on texture burning (available on the vizard support site) but I get strange artifacts in the shadows. My radiosity solution also looks strange (using an IES Sun casting shadows on a 3D maze -- see pictures at link below).

Has anyone experienced this problem? What techniques do you use to generate realistic lighting for your Vizard displays? Are there any key parameters I should be messing with to get a more realistic solution and avoid the artifacts?

Pictures available here: http://area.autodesk.com/forum/autod.../sun-+-shadows

Thanks,
Jon


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