draw outline on objects?
Hey! I saw that there's a highlighter tool, but it depends on the user picking items by sending a ray cast. I'd like to highlight objects that get chosen by my script (randomly from a list of items), not by the user.
Is there a way using the highlighter tool or do I have to create a shader effect? |
Yes, the highlighter module has an outline object that you can add models to directly:
Code:
import viz |
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