Cal3D & Blender
Does anyone here have experience with this? I am using Blender 2.45 which has the Cal3D exporter as part of the base install.
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I have now gotten to the point where I can import into Vizard the 3D model, bone frames, and supposedly the actions, but I can't seem to see the animations. The model is visible, but I am not sure how to run the animation.
This is the test script: Code:
import viz Code:
skeleton=test3.xsf Also, is there a way to see the skeleton?? That way I can check to see if / how it is moving. THanks again! |
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