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sleiN13 07-16-2012 01:03 AM

Bulk loading avatars
 
Is there a way to load a large amount of avatars efficiently?

I've to load 80 avatars into memory to be used in the virual world (not all are shown at the same time) but found that loading times increase almost exponentially.

I found that loading avatars in realtime will produce a significant framedrop (same goes for loading animations on demand) so I've to load them all at startup. but this takes a lot of time and I was wondering if there was a faster way of loading them for example in 1 bulk file or something.

Jeff 07-16-2012 01:31 AM

Are these 80 distinct avatars? If you have copies of the same avatar you can use the node3D.copy command to save loading time.

sleiN13 07-17-2012 01:42 AM

They are all 80 unique avatars

Jeff 07-17-2012 03:14 AM

You could modify the avatar cfg files so only the animations being used are loaded. This should save some loading time.


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