Binocular overlap Oculus Rift DK2
Does anyone know if the vizard oculus module has a default setting for binocular overlap? It seems like when I use this code:
Code:
import oculus If there is no default setting, how can I alter the views to have binocular overlap? I would like to make sure that the views are not simply identical (like they should have different viewpoints like eyes do etc.) |
Yes, you're correct, the DK2 is not supported in Vizard 4.
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What about the default settings for binocular overlap?
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