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-   -   Vizard and d3d (https://forum.worldviz.com/showthread.php?t=1526)

Deltcho 06-09-2008 12:20 PM

Vizard and d3d
 
Hi,

I'm just wondering if Vizard has any support for rendering using Direct3d instead of OpenGL? It seems that drivers for newer video cards on the market have better support for DirectX, since it is more commonly used in video games.

I see that Vizard supports directx *.x model formats, but the documentation doesn't say anything about how they are rendered.

-Deltcho

farshizzo 06-09-2008 05:18 PM

Vizard uses OpenGL for all rendering. There is no support for rendering using Direct3D.

Deltcho 06-10-2008 11:53 AM

Then, would it be possible to extend Vizard functionality to support D3D using open-source c++ extensions written for python such as DirectPython?

farshizzo 06-10-2008 04:33 PM

No, this is not possible. Vizards underlying rendering engine is built upon OpenGL. If you are determined to use Direct3D then you will have to use another application.


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