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-   -   [physics] Gravity not applied to avatars (https://forum.worldviz.com/showthread.php?t=3711)

disbeat 04-13-2011 04:24 PM

[physics] Gravity not applied to avatars
 
Hi,

I've got several avatars in a scene and I set the collideMesh in them (and in the scenario). I enable physics but, somehow, the gravity is not applied to the avatars.

Any idea?

Cheers,

Marco Simões

Jeff 04-13-2011 04:37 PM

Objects that have collideMesh shapes are not affected by forces, such as gravity. They can be used as a collision area for other objects to collide with but won't react to the force of the collision.

You could try a collideBox instead to make the avatar fall.


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