VizTouch Help!
Hello!
First of all I would like to say thank you for a wonderful software. I have had hours of fun creating various virtual environments. :) I have just recently purchased a touch-screen and started exploring the VizTouch module and I have a little issue, maybe you can help! I have a cube that I want to look around using setEuler. I disabled the regular mouse navigation but I can't seem to figure out how to determine which way I want to rotate. In terms of touch I want this: Code:
def begin(e): Code:
def gesturemethod(typen): Thanks!! M12 |
Oh, and to add, Flicks Up or Down don't seem to trigger for me. I only got them to trigger twice (I used prints to test this). Left and Right work just fine.
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The following example rotates different cubes using viztouch move events. In order to activate move on a cube the first touch event must intersect with it's geometry:
Code:
import viz |
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