Collision with objects having alpha channel applied to
Hi,
I'm using some models in Vizard that alpha channel is applied to them. Hence, there are some transparent areas belonging to the model which collides with other objects. Is there any way to exclude transparent parts from collision detection? Is there any way to realize if a specific point in the model is transparent? Any help would be much appreciated. Omid |
No, the collision detection engine has no awareness of the transparency of objects. You would ideally remove the transparent objects from your model.
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