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-   -   Vizard Interface with CAVE System (LINKING) (https://forum.worldviz.com/showthread.php?t=3725)

SteveEB 04-26-2011 05:47 PM

Vizard Interface with CAVE System (LINKING)
 
Hi all,

The lab I am working in uses Vizard hooked up to a CAVE (Mechdyne) system. The problem I'm occurring has to do with linking to an infra-red tracker.

I set up a link between the lower arms of the human female.cfg and the tracker in order to have the arms follow the tracker as they are moved about in the environment. The arms move with the trackers on the desktop that is running Vizard, however there is no change in the avatar displayed on the CAVE projector. This is the first time that we have encountered difficulty in interfacing the two systems, so any help would be greatly appreciated.

Jeff 04-27-2011 12:22 PM

Do you have a master that displays to a desktop and clients that render the walls?

If the avatar only moves on the master it could be that code is placed within a cluster mask.

SteveEB 04-29-2011 08:26 AM

Unless masks are turned on by default, we currently are not using any masks.

Jeff 04-29-2011 11:09 AM

Can you post some code that replicates the issue for you?


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