Animation path translate modes
Hi,
I am currently using animation paths to translate certain objects. If I do not use paths and just use the setPosition() command on the object itself with the mode viz.ABS_GLOBAL, it places the object where I need it to be. However, when using the animation paths, I seem to be unable to specify the translation mode. I tried using the controlpoint.setPosition() function, which takes the argument viz.ABS_GLOBAL without error, but it does not place the object in the proper place (it translates the objects as though i did not specify the mode in the first place) Thanks for your help! |
Can you provide some example code that shows the issue?
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