max child objects
Is there a maximum number of objects that can be loaded onto Vizard's scene graph? I seem to hit the wall at 400.
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Yes, it is 400. There are similar caps for textures, sensors, and most Vizard objects. Vizard 2.0 will remove all these caps. If it's an urgent problem, say so and maybe we can figure a temporary workaround.
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I don't anticipate a need to use more objects at the moment - so I'll just wait for v2.0
Thanks |
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