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-   -   No textures in Vizard after exporting from Blender 2.69 (https://forum.worldviz.com/showthread.php?t=4882)

ChrisMa 11-20-2013 03:05 AM

No textures in Vizard after exporting from Blender 2.69
 
Hello everybody,

I tried to load a Scene of a Supermarket after exporting it as a Collada from Blender 2.69. I found on http://www.blendswap.com/blends/view/67147

I'm able to load it in the Inspector and with a Phyton Script. But there is no Texture. I only the a black and White Picture and I can't see through the Windows.

What is the workflow with the Blender Version 2.69? I tried to Export it including the UV Textures and the Material Textures.

I'm using Vizard 4.10.00005

Thanks a lot.

Jeff 11-21-2013 05:16 PM

After exporting the model do you see a sub-folder with textures?

ChrisMa 11-22-2013 01:40 AM

It's not in a subfolder. Blender Exports them in the same Folder as the .dae file. I have to add, that the textures are not visible in Blender, before Rendering, too.
Is there still the Thing, that they have to be added to the mesh before exporting?

ChrisMa 04-16-2014 08:24 AM

1 Attachment(s)
Hello,

unfortunately I couldn't find a solution. If I generate objects step by step on my own and export them to worldviz the texture is exported and shown in worldviz (see attached screenshot).

Generating a subfolder manually with the name of the .dae didn't help.

Kind regards,

Christian

Any idea?

ChrisMa 04-16-2014 11:36 PM

Hello,

yesterday I opened one of the elements from this model http://www.blendswap.com/blends/view/67147 in a new Blender file. I had to manualy asign the texture to each face. After exporting this new model, I could load it in worldviz, with the correct textures on it.

But that's not the way it is supoosed to, I think :)


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