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subbu 11-24-2013 06:56 AM

velocity shader
 
Hi,

I need to have velocity vectors (optical flow) for every pixel on screen and between current frame and previous frame. I am trying write a shader to do the same. But I am not sure how to access the previous frame's information (do I need to save it to another variable ?). Please give me some info or example code to do this.

Thanks in advance,
Subbu


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