64 bit tracker ?
Greetings
I ve managed to buy a HMD and it works. But I have a major problem with a product called minuteman. This system is not compatible with 64 bit windows xp. I need to track the HMD. Does anyone know a cheat and stable solution in combination with worldviz ? Thanks in advance I. |
You can connect the minuteman to a 32-bit windows machine and send the tracking data over the network to the 64-bit machine. It's the only work around I can think of.
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;-) Tracking cheat
Hi
Just to know for sure if it works... Could you help me with a snippet just to send the tracking data to the simulation computer ? Just a snippet with the networking demo that works #Add a room. court = viz.add('court.ive') #Add an avatar for your friend. other = viz.add('vcc_male.cfg') ############# Add networking #################### #Name your opponent. OTHER_COMPUTER = 'vistameuk' #Add a network for sending data to your other computer. other_net = viz.addNetwork( OTHER_COMPUTER ) #Send mailox. def send_box(): #Send the position of the #cueball to the master. pos = viz.MainView.getPosition() ori = viz.MainView.getEuler() other_net.send( other_pos = pos, other_ori = ori ) #Send the data to the master as frequently as possible. vizact.ontimer(0, send_box ) #Add a network to listen to the data. def onNetwork(e): global current_animation #This function will handle network #events. if e.sender == OTHER_COMPUTER: #Set the position of the other in your world. other.setPosition( e.other_pos ) other.setEuler( e.other_ori ) #other.state( e.current_animation ) viz.callback(viz.NETWORK_EVENT,onNetwork) def onKeyDown(key): global current_animation current_animation = eval( key ) viz.callback(viz.KEYDOWN_EVENT,onKeyDown) So if you start the let's say tracker listener you need to invoke tracking on that machine and send the data to the mainview While I am not just to send tracking data help would be nice Thanks |
The script sending the data out should look something like this:
Code:
import viz Code:
import viz |
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