addface problem
Hello
i tried creating a face using the procedure explained in the tutorial (3dmenow - 3dmax -peoplemaker - vizard) i managed to create a seemingly normal *.vzf file - in the 3d subwindow in vizard, it looks just fine the problem is that after executing the following code import viz male = viz.add('resources/characters/NudeMale8/nude08_m_highpoly.cfg') face = viz.addFace( 'resources/faces/shahar.vzf' ) male.setFace( face, 'Bip01 Head', 'Bip01 Neck' ) viz.go() then instead of having the original face changed , i just get a giant static distorted background image of the face. where did i go wrong? |
update to question
well after playing with it a bit more, i found out it has something to do
with people maker, and not autoscaling it in the right way. which leads me to anothe problem - when i press the autoscale button in people maker, the face disappears completely - why does this happen and how can i fix this? thanks |
nevermind :)
i found out that pressing the spacebar after autoscaling fixes this.
hope no-one has read my monologue :) |
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