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-   -   Complete Characters and 3dmax (https://forum.worldviz.com/showthread.php?t=1332)

dan12345 02-06-2008 12:25 AM

Complete Characters and 3dmax
 
Hi
was trying in accordance to a previous thread, to edit the max file of
a character in 3dmax, and i have a few questions

1) for some reason the high-poly ( as opposed to medium and low poly) images are shown without the map - i.e. they are shown translucent with only their vertice and edges showing.
how can i solve this?

2) i was trying to create a mouth open morph, but at least in the
medium poly - i can manipulate the vertice which are shown there ( extend them, to deform the face ), but in order to create a mouth open morph i would have to have the teeth and toungue etc. - do i need to create them, or are they hidden somehow underneath? would be happy to get a tip on if it's possible and on how to do it.....

farshizzo 02-06-2008 07:15 PM

1) Is this happening in 3dsmax or Vizard?

2) The characters don't have any teeth/tongue modeled, you would have to add that yourself.

dan12345 02-07-2008 03:13 AM

reply
 
1) the problem is in 3dmax....

farshizzo 02-07-2008 06:32 PM

Are you sure you are not viewing the model in wireframe or see-through mode? You can toggle wireframe mode by pressing F3, and you can toggle see-through mode by pressing Alt-X.


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